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I'm not seeing that problem at all, so I'm wondering if some other mod is somehow involved?
All of the changes that went out today were only turned on if a setting is changed or were compatibility additions for RimOverhaul.
For good measure, I created a new game and it worked fine.
I loaded a very old save of my current colony and that also worked.
So this is very odd.
At this point, I may just have to start over.
I've been playing from 11 AM right back up to 8 PM and that's just today's progress.
I've been running this save for about a week.
Here's the logs if it might help.
https://gist.github.com/59d60a6b9bacf7cbea6de080a418f508
Actually, I might try nuking the workshop directory and re-downloading everything from Steam first. Then reloading the game.
I finally have an idea of how I might do this particular mod option differently; maybe that will work better.
Restarting the game never solved the issue, I'll have to test if a new save has the issue when I come home from work tonight. It seemed like a very strange thing to break in a mod.
I have had a couple of incidents lately where I am getting a hard crash of the game when a pawn is trying to consolidate stacks on a pallet. By "hard crash" I mean Rimworld just goes away; no debug message, no errors, not even a pause while it crashes... it just immediate goes away.
It isn't every pallet this happens with, but once it happens, it is easy to recreate; just force the pawn to rearrange the stacks on the given pallet.
I can't find any crashlogs that show there is a problem?
Is it possible to remove all other mods and then load the save game where it happens?