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EDIT: Update, All blocks, except the door, are able to transfer materials.
It would be awesome to have ladders, but along with that i think that the inside model is too big and you character clips on the ridges of the tubes where they meet.
Okay I'm done. I'll show myself out now.
If they could look a little more rounded or less square, to slightly look like a duct.
When door is open that it allows air to pass through. Right now its airtight open or closed.
Have and open and closed state so it could either allow air to pass through or be airtight. An animation for it opening and closing would also be awesome as well.
Have a vent that acts like an air vent. Spinning fan animation behind the vent would be cool.
Have a Maintenance Shaft that has either one or two doors. Same look and animation from the Maintenance Door would be cool.
Have a Maintenance Shaft in the shape of an "L" without any conveyor ports.
Have a Maintenance Shaft that doesn't have any conveyor ports on the outside of it.
Have a Maintenance Junction that has doors on all of its openings, that way you could close or open a section to allow access across or up/down
Having multiple directions would make it easier to make a duct that doesn't have holes that need to be covered to make it airtight.
Having a ladder section would be awesome to have to allow us to go up and down while in the maintenance ducts, which would work alongside of having doors on the junction sections. So when you pass the junction you could close the door to allow you to stay on that level without falling.
I do hope this mod does stay alive and I do hope you continue to grow on this mod. I would definitely be willing to donate to keep this mod alive and expanding. Ever think about doing a GoFundMe or a Pateron to see if people would be willing to support that way? Unless you already have one, which point me in the direction LoL.
I guess I may try combine 2 entrances with junction, if door works as conveyor too. But better solution would be single airlock block.
UPDADE: Just checked that door does not act as conveyor. The only workaround in this case seems to be put other conveyors around doors.
Side vent + Side door and Connector type
Then i can do tunnel in line. Air vent facing down and next block you open side door to other section.
Connector type for accessing ship cargo room from station.