RimWorld

RimWorld

Friendly Fire Tweaks
mecanoid shoot me and i get this error
mecanoid shoot me and i get this error
can you help my error? or other mod problem?

Exception ticking Bullet_NeedleGun17412 (at (127, 0, 51)): System.NullReferenceException: Object reference not set to an instance of an object
at FriendlyFireTweaks.Utility.GetShootingLevel (Verse.Thing shooter) [0x0000a] in <35ed866b53c94df7818211143886054b>:0
at FriendlyFireTweaks.Utility.GetHitChance (Verse.Thing shooter) [0x00000] in <35ed866b53c94df7818211143886054b>:0
at FriendlyFireTweaks.Patches.Projectile_CanHit.Prefix (Verse.Projectile __instance, System.Boolean& __result, Verse.Thing thing, Verse.Thing ___launcher, Verse.LocalTargetInfo ___intendedTarget) [0x0003b] in <35ed866b53c94df7818211143886054b>:0
at (wrapper dynamic-method) Verse.Projectile.Verse.Projectile.CanHit_Patch1(Verse.Projectile,Verse.Thing)
at Verse.Projectile.ImpactSomething () [0x001ba] in <f81f052e138344458cc870569c2ab66f>:0
at Verse.Projectile.Tick () [0x000ed] in <f81f052e138344458cc870569c2ab66f>:0
at Verse.TickList.Tick () [0x0015c] in <f81f052e138344458cc870569c2ab66f>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.TickList:Tick ()
Verse.TickManager:DoSingleTick ()
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()
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Showing 1-1 of 1 comments
Alex  [developer] Jul 27, 2021 @ 12:39pm 
I was unable to reproduce this, but I released a potential fix for it. Let me know if you get the error again.
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Showing 1-1 of 1 comments
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