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start DayZServer_x64.exe -config=serverDZ.cfg -profiles=F:\ServerProfile\ -port=2302 -dologs -adminlog -netlog -freezecheck -instanceid=1 "-mod=@RPCFramework;@PermissionsFramework;@CommunityOnlineTools;"
However, I'm still not seeing anything being changed or added in that players folder.
Logs no longer throw errors though.
Try this way ->
1. Create in you Server folder (nead DayZServer_X64.exe) create folder: "Server_Profile"
2. Make you startup line in this way:
a. start DayZServer_x64.exe "-port=2302" "-config=serverDZ.cfg" "-profiles=Server_Profile" "-mod=@RPCFramework;@PermissionsFramework;@CommunityOnlineTools;" "-filePatching" -dologs -adminlog -netlog -freezecheck -instanceid=1
3. Inside "Server_Profile" Folder create this folders:
a. "CommunityOnlineTools"
b. "PermissionsFramework"
c. "PermissionsFramework\Players"
4. From folder: "@CommunityOnlineTools\Keys" copy files into: "%DayZServerDir%\Keys"
P.S. "%DayZServerDir%" -> is location of your DayZServer_X64.exe (DayZ Server root folder)
5. Set password to server.
4. Start your server.
On your client Do this:
1. Open Launcher and select same mods.
2. Join to your server.
3. When you spawn on server wait 10 seconds and then leave the server.
4. Go to your Server -> "%DayZServerDir%\Server_Profile\PermissionsFramework\Players"
5. There must be a single file open it and all 0 replace with 2.
P.S. If you add mods over startup paramets (for client), all mods must be stored in the root of DayZ folder.
PROFIT!
If you don;t reader change logs I've nothing can do. But -filePatching is working. Read the changelogs:
https://forums.dayz.com/topic/241871-dayz-stable-update-10/ -> read section "MODS SPECIFIC" and you will see that file patching is working. BUT it was replased with "-filePatching" and setted limits for patching.
In next change log there's no any other information about file patching.
I've done this before with no luck.
Changing where the server profile folder's location is hasn't changed the fact that I don't see anything being added to those folders. Like I said, I can see the logs and console out, etc. being dropped in there by the base game, but nothing regarding these mods.
My next guess at a sloution: Does anyone have a copy of the file that's supposed to be generated? I know my BEGUID/GUID and want to try just dropping the file in there and renaming it to see if it'd work.
JsonFileLoader<PlayerFile>.JsonLoadFile( PERMISSION_FRAMEWORK_DIRECTORY + "Players\\" + Steam64ID + ".json", this );
no pseudo-random string is generated.
so, if anyone has a copy of the file, I wouldn't mind it. Name it to whatever, I just need to know what all is in it.
start.bat file:
I'm asking because the mod can't create the folders since 1.0 update. It will create the files but needs the folders there to do so. If you did then I don't know what else to tell you because it seems to work if done correctly and your .bat file looks good to me?
yeah i created the folders, but it won't work, so i don't know, what i did wrong or am doing wrong
"-profiles=E:\Steam\steamapps\common\DayZServer\ServerProfile"
Hope this helps :D
This is the startup parameters i use (not a batch file, i start it using steam):
"-scrAllowFileWrite" "-filePatching" -config=serverDZ.cfg -port=2302 -dologs -adminlog -netlog -freezecheck "-profiles=D:\Program\Steam\steamapps\common\DayZServer\profilefolder" "-mod=@BuildAnywhere;@Retexturing Pack - Clothes, Backpacks and etc;@Trader;@RPCFramework;@Permissions Framework;@Community Online Tools"
Some help with this would be greatly appreciated!
---------------------------
DayZ
---------------------------
Addon 'COT_Scripts' requires addon 'Permissions_Framework_Scripts'
---------------------------
OK
---------------------------
Whenever I add @permissions framework even without COT.
I have both added and am very confused.
Bat file:
::STARTDAYZSERVER.BAT by TermNCR from UK420DAYZ :)
@echo off
::BEC PATH
set BECPath="C:\DayZ\BattlEye"
cls
echo Protecting Server: [ DAYZ SERVER ] from crashes...
title DAYZ SERVER
timeout /T 5
:START
echo Starting BEC
start /D %BECPath% bec.exe --dsc -f Config.cfg
TIMEOUT /T 5
echo Launching Server
C:
cd "C:\DayZ"
echo TermNCRs DayZ Monitor... Active !
start "Dayz" /wait DayZServer_x64.exe -port=2302 -config=serverDZ.cfg -profiles=C:\DayZ -freezecheck -dologs -adminlog -noFilePatching "-mod=@RPCFramework;@Permissions Framework;@Community Online Tools;@[MOV] Notification Framework;@[MOV] Airdrop Redux;@Weapon Redux Pack" "-scrAllowFileWirte"
ping 127.0.0.1 -n 15 >NUL
echo DayZ Shutdown ... Restarting!
ping 127.0.0.1 -n 5 >NUL
cls
goto START