DayZ

DayZ

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Community-Online-Tools
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Type: Mod
File Size
Posted
Updated
1.695 MB
Nov 13, 2018 @ 2:22am
Jan 17 @ 1:43am
115 Change Notes ( view )

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Community-Online-Tools

Description
NOTICE
There may be some bugs. If you do find some, report them in them on my GitHub here[github.com]

Information:
This is the first set of GUI based admin tools created by the developers of DayZ Community Offline Mode. This makes use of a modular design which allows other mods such as DayZ Expansion or DayZ HypeTrain to add their own menu's for admins to have further control of their servers. Community Online Tools allow you to teleport players, set player health, blood, shock, change the weather of the server, and even spawn in vehicles. Also, this mod allows you to set the aiming mode for players to the old 0.62 system if you, the server admin wishes to use it.

Server Installation Instructions:
  1. Install the mod using your preferred method for installing mods. I recommend using a server manager such as OmegaManager.

  2. Launch the server once and then after it has fully launched turn it back off.

  3. Locate the profiles folder used for the server. If using OmegaManager this folder would be called ‘profiles’ otherwise you can find what it is called by checking the command line parameter ‘-profiles’ and seeing what that is set to. Once in that folder enter the ‘PermissionsFramework’ folder and then enter the ‘Players’ folder.

  4. Inside that folder create a .json file with your GUID/SteamID. Inside of that JSON file paste the contents of this[pastebin.com] pastebin.

  5. Congratulations, you have successfully installed COT. You can assign roles to others while in-game.


    Webhooks:
    Webhooks can be configured like the following https://pastebin.com/AR3Bk9E5 where there can be multiple connections. Say you want players to see when the weather is changing but want another channel for every admin action to be logged in or you want this information to be logged across multiple discord servers.

    Controls:
    Y - Open the toolbar menu
    INSERT - Toggle free camera
    H - This teleports you to the position you are looking at
    END - Toggles Community Online Tools keybindings on/off

    Monetization:
    Monetization is allowed on your servers but it would be nice that a small percentage is sent as a donation. This is not enforced but would be greatly appreciated.

    Donate:
    If you like this mod do feel free to send a donation to my paypal here[www.paypal.me]. This mod is released for free for all to use and monetize of but any donation would be greatly appreciated.

Popular Discussions View All (277)
2
Jan 17 @ 8:43am
Cannot resolve absolute path
accuratealx
9
Dec 8, 2025 @ 8:02pm
Problems with CF and COT
Goon
2
Nov 4, 2025 @ 12:21pm
Download Older Verions?
red.eye.jedi
3,155 Comments
Hippy Jan 17 @ 2:42pm 
@LieutenantMaster
Ah thats a shame, thank you for the reply :)
i have noticed 1 other change, before update i was able to view contents of A6 Secure containers when installed, now it doesn't show when you have them frozen it shows in the attached but not what's inside
ttv-xxdemonicwayx Jan 17 @ 12:10pm 
was able to view player inventory as admin with cot active now i cant is this due to the updates?
LieutenantMaster  [author] Jan 17 @ 11:40am 
@Hippy
It was the previously intended to be used the way you described it, but due to specific reasons we had to change it. Wish we didnt had to, but it was required.
Winddancer Jan 17 @ 9:13am 
Hey Jacob, after today's update I can no longer switch the godmode off with U key, it only brings it on.
namerenan Jan 17 @ 7:26am 
Can you send the version from January 13th?
Hippy Jan 17 @ 6:29am 
I found having discrete access to viewing players inventory's without alerting them is a great tool for admins, would you and your team consider either connecting a config in profiles to enable or disable the requirement for the player to be frozen or even a separate mod dedicated to Inventory Checking/Access, also can i report a bug, when placing land mines with cot enabled it bugs the player forcing them to either relog or be handcuffed to unbug there hands
◣ ▲▼▲  [author] Jan 17 @ 3:54am 
@p4NIC no it hasn't, you have a botched update on your side or using a prefix override for the JMObjectSpawnerModule.c
Hippy Jan 17 @ 3:47am 
- Fixed: AccessInventory (also now requires player to be frozen)
Thats a damn shame, was really usefull being able to Discreetly check inventorys, no way to make the freeze requirement a configurable option?
LieutenantMaster  [author] Jan 17 @ 3:38am 
Thanks will have a look
p4NIC Jan 17 @ 2:48am 
The latest update has broken the object spawner. Please see below:

Class: 'JMObjectSpawnerModule'
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:92 Function Error
JM/COT/Scripts/5_Mission/communityonlinetools\modules\object\jmobjectspawnermodule.c:445 Function RPC_SpawnEntity_Position
JM/COT/Scripts/5_Mission/communityonlinetools\modules\object\jmobjectspawnermodule.c:337 Function OnRPC#998668
JM/CF/Scripts/4_World/communityframework\module\deprecated\jmmodulebase.c:95 Function OnRPC
JM/CF/Scripts/3_Game/communityframework\module\cf_modulegameevent.c:18 Function OnRPC
JM/CF/Scripts/3_Game/communityframework\module\cf_modulegamemanager.c:33 Function OnRPC
JM/CF/Scripts/3_Game/communityframework\game\dayzgame.c:110 Function OnRPC