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I've just disabled Nightling spawns but it seemed weird enough that you might want to know. Doesn't seem like any error messages appear either.
EDIT: Some vanilla animals have had the issue too, I had a colonist cut a chicken's neck for a full day
There's also no lag when there's 30 manhunter cactipines running around.
There's nothing in the debug log when this happens.
Side note: raising babies in this jungle is hilarious. I've got toddlers riding around on Momma Spider!
Might be good to add to the wildpod/agaripod/mycoid/wildpawn spores descriptions, clarifying that they will hatch into wild creatures? Since that question seems to be coming up often.
Again, strikethroughs through the parts that aren't quite right, and my suggestions in bold.
Descriptor for overgrown drop pod (ThingDefs_Buildings\Buildings_Natural.xml):
This standard isueissue drop pod seems to have been modified to host a small self contained ecosystem. As soon as it impacted, strange creeping vines and weird creatures emerged from it. It seems to be some kind of terraforming machine.\n\nYou can destroy it to avoid release of hostile lifeforms into this region, or wait until its work is done to see what happens.
Descriptor for alien grass and both alien plants (ThingDefs_Plants\Plants_Wild_Alien.xml)
This grass is completely alien, probably not even 100% carbon based, and it seems to be decaying quickly by being exposedfrom exposure to a terrestrial environment.
Descriptor for alien tree (same):
This tree is completely alien, probably not even 100% carbon based, and it seems to be decaying quickly by being exposedfrom exposure to a terrestrial environment. Strange fruits resembling eyeballs hang from the tree, but they are probably not edible. Its wood releases a powerful, sweet scent. Perhaps it can be somehow useful?
Descriptor for animus vox (ThingDef_Races\Races_AnimusVox.xml):
The Animus Vox is a small canine with latent psionic abilities. Like all canines, it is quite intelligent for an animal, but not intelligent enough to properly use psionics. It will however quickly bond with human beings and reach with hisits mind to make happy everyone that treats it well.\n\nAnimus Voxes can often be seen on the Rim as pets, though some wander the wilderness, looking for someone to bond to.</description>
Descriptor for barbslingers (ThingDefRaces\Races_BarbSlinger.xml):
A large genetically-modified scorpion. No one really knows where they came from. But,but judging by its ability to rip apart living things within reach and shish kebab those outside of it; it’s a monster made for war.
Races_BedBug.xml:
These oversized alien insects are considered a pest and a nuisance in every world they manage to infest. While not particularly dangerous or powerful on their own, their bite carries a powerful toxin that paralyzes its prey, so one small bite is enough to down prey much larger than themselves. Thankfully, humans are way too large for them, unless they are somehow maddened beyond all reason... Hunters should be weary not to tackle a bedbug on their own!
For all the spider clutch mothers (Races_Blizzarisk.xml, Races_Dunealisk.xml, Races_Feralisk.xml):
… seems to be of much biggerlarger size than usual, and is carrying a clutch of eggs on its back. This sounds like a recipe for disaster if not dealt with quickly.
Races_BoulderMit.xml:
A large genetically-engineered crab which uses a boulder for a shell. It is alternatively known as the Atlas Crab throughout various colonized planets. These massive creatures sport incredible strength and are commonly seen carrying giant boulders that would normally crush living things and machinery alike. Legends tell of one such creature that has grown so large and so powerful that it had entire mountains for a home.\n\nDespite first impressions, it is quite peaceful. P, preferring to ignore any form of assault it may receive. Its predators are more likely to die of old age than to take down such an armored creature.
Summit crab description (same):
Legends tell of a legendarygreat bouldermit that hashad grown so large and so powerful that it had entire mountains for a home.\n\nThis one isn't probably probably isn’t the sole originator of such tales, but it is a fine example of a creature whose path you certainly don't want to cross.
Races_IronhuskBeetle.xml:
Ironhusk beetles were genetically engineered by one of the miriadmyriad mining companies operating on the Rim. It's a peaceful farm animal that occasionally sheds metallic husks that can be used as steel, thus negating the need for heavy machinery in mining operations. As a downside, the beetle consumes a huge amount of wood from live trees.\n\nSadly, the mining company that created the Ironhusk beetles didn't account for this, and several planets on the Rim are now a barren ecological disaster.
Races_Nightling.xml:
A sleek predatory beast with rows of quills on its back. The Nightling is a purely nocturnal hunter, hence its name, and isn't at all shy to prey on much larger animals, or people, than itself. Apart from its strong jaws, nighlingsnightlings can throw the quills on their backs to overpower their prey.
Races_Raptor_Shrimp.xml:
A large genetically modified creature, its origins unknown. They are known to make homes in tropical regions. I , instilling fear among the local inhabitants as those who pass through its territory are often reported to go missing; their bodies are never found.\n\nThe few that survived an encounter with these monsters report bullets being shrugged off, limbs of their companions being torn apart, and the statement "The grass has eyes".\n\nRaptor shrimps have impressive regenerative capabilities, and shouldn't be considered dead until they absolutely, unmistakably, are.
Races_ShockGoat.xml:
Shock goats are domesticated alien animals, renowned for their capacity to store static electricity on their bony structures, and releasing it as a defensive measure. Interestingly enough, the shock goat has characteristics common to many alien species, such as three pairs of eyes, and characteristics typical of Earth goats, such as the horns. This points to the conclussionconclusion that shock goats are actually a fertile cross-breed of two different creatures, created in the past by some human colony, and released in the wild for unknown reason.\n\nWhatever the misterymystery behind their origins, nowadays they are commonly seen in farming communities in several Rim worlds, since because they produce decent amounts of milk.
Races_Skyeel.xml:
The Arcturan Sky Eel is a weird space-borne creature that inhabits the asteroids of a system's asteroid belt. They are usually not found on a planet's surface, unless they are somehow brought to it. The body of a sky eel is surprisingly light, and they have no problems flying through a terrestrial atmosphere. They also have electricity based defense mechanisms, and a faint regenerative ability.\n\nSky eels require very little substenancesustenance, and they can be trained as simple, if somewhat affectionate, pets.
Races_Slurrypede.xml:
Although rarely, mechanoids have been known to capture prisoners, and the Slurrypede is their solution to feed them in the most efficient way possible. The Slurrypede is a modified bio-mechanoid capable of devouring almost anything and processing it into an homogeneous organic slurry. This slurry is edible for carnivore and omnivore animals, but barely, and completely indigestible for herbivores.\n\nSlurrypedes are docile, almost never hostile, and in the case that a mechanoid base is destroyed and one of them manages to survive, they tend to roam the wilderness aimlessly, consuming any organic material in their path and turning it into nutrient paste.
Races_TetraSlug.xml:
These massive slugs are a common sight among Glitterworld controlled territories; Lumberingwhere they lumber about as glorified power plants. Outside of itone, they are deployed as a mobile power source for Glitterworld research expeditions. It is rare to see one without the iconic power cores that protrude from their backs, as their unique bodily chemical composition is capable of outputting power that far surpasses any known natural sources. Thus, they are widely valued by every technologically developing civilization throughout the galaxy.\n\nWhile it is a gentle giant that would prefer to run away instead of fight, modified slugs come armored with plasteel shells, quad cores that can act as Tesla cannons, and a Tactical AI inserted within the brain that takes over and makes no hesitation to use all of its armament to obliterate any perceived threat within vicinity.\n\nProperly outfitted Tetraslugs will slowly recharge batteries on their vicinity.
https://gist.github.com/9f2e840e4a680b8a1f86419fe9f07145