Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1) It disolves and reinvites people to the Allies instead of transfering leadership of the Allies to the French tag player. In my game this caused China, who joined the Allies, to become Faction Leader, and I became the leader of a second, seperate faction also called "Allies".
2) This caused one of the (i think) vanilla events to then totally dismantle my faction. Unfortunetly I didn't make a screenshot, but I think it was one of the treaties. This then allowed me to go down the Viva la France line (because it's not mutually exclusive with the union, even though the description sugests that) and get a Pupet focus on the non-existant British. The new "Allies" faction can also be manually dismantled for the same effect.
3) Your leader name becomes ????? ????? (I imagine this is just some leftover Chinese)
4) Small thing, but the radio station doesn't have a name.
Also, not a bug, but I'm surprised you can't pick who will be your representative leader. I was surprised to find that it changed your leader to the British one.
The Liberation Theology I assume was mostly copied from the Mexican tree, because the decisions are still looking for the Mexico faction name. Untill Mexico forms a faction they jsut say "Invite Brazil to the". And speaking of Brazil, you can't invite them because you have to finish the "Invite Brazil" focus that's in the Mexican tree.
The decisions are also not removed, making the decision menu a bit of a mess. Not sure if it's supposed to be like that.
- Dezso Laszlo apears as a Military High Command advisor twice.
- Elizabeth Bathory as a Millitary High Command advisor doesn't have a proper party name in the requirements: https://i.imgur.com/Vw8GE5k.png
- Microphone Diplomacy effect doesn't have a proper name: https://i.imgur.com/Zb0119w.png https://i.imgur.com/mj3trAW.png
- The vanilla event "Zog Submits to Italy" still refers to Mussolini
- -0 Acceptence of Democratic Diplomacy is a bit pointless. https://i.imgur.com/PnVCOrP.png
- Combining focuses for alliances with Poland, Sweeden and Italy seem a bit weird to me.
--- If you form Little Axis first, Italy becomes the faction leader. This locks you out of the Align Poland focus since that requires you to be a faction leader.
--- If you take Align Poland first and the Little Axis, then Italy gets invited to your faction. You're still the leader, but the name is still "Polish-Hungarian Alliance" even though Itally is also in it. This also locks you out of the "Rome-Budapest Trade Treaty" since it requires Italy to be faction leader or not in a faction. (Probably should be replaced by a "Is Itely in a faction with Germany and Germany is faction leader" check). Finally, you don't get the nice new event about the aliance, just a generic one.
--- Either way the Align Sweeden focus can't be picked (unless maybe Poland refuses) since it has check for POLAND as a faction leader, not Hungary
- Split Austria gives Upper Austria to Italy. I find this a bit awkward. The Take Austria By Force focus is still active and not bypased and would give you claims on Upper Austria and Tyrol, land that your potential ally owns. Exploit Austria below it requires you to own Upper Austria. There's a lot of conflict here, and the focuses should be rearanged or changed a bit.
I'll look into some other stuff tomorrow maybe, have to sleep :P
The Croatian Millitary Coup is names Vojvodina: https://i.imgur.com/OP2KH3L.png
I find it a little strange that you can slightly dip into the Communist of Fashist paths even if you pick the Greater Hungary Non-Aligned route and corwn Bathory. It's not a problem, just something that feels weird in my opinion. Also, in this case, going Communist is 100% the best choice, cause it gives you an extra 2% recruitable Population, and the Iron Fist focus doesn't have anything to compensate for it.
It's also a bit strange that forming Poland-Hungary and Greater Hungary isn't exclusive in some way. You can do them in any order.
No name for HUN_Rongyas_Garda_strengthened: https://i.imgur.com/c6Zq224.png
I think that's it for the bugs and inconsistencies I noticed during my recent playthrough. More flavor events would always be nice.
- After conquering the USA, I noticed that its decisions to prospect for resources can be taken an infinite amount of times. While I like having unlimited resources, for the sake of balance, you should only be able to take these decisions once
- A communist Italy invited me to a faction, (Roman Allies) which seemed a bit odd considering that I'm fascist.
- The Imperial Federation focus doesn't work with a Fascist UK, since they can't have integrated puppets (only Reichskommisariats). This set of focuses (as well as the Indian independence focuses) should be blocked off when going fascist as the UK.
- Could you add an event to get delete the British Fascist Divisions after the civil war caused by the London Incident is over? These armies are kind of annoying, especially because they can't be deleted by the player
- I like that the UK can get some unique technologies through its focus tree, but I have no idea what any of these technologies actually do. Could you add a tooltip which describes the effects of the unique technologies? (Such as the Nightingale Act)