Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
thank you for making this mod even if you don't feel like updating it, you made/make the game a little bit better by submitting this mod for all to use!
@carlarc, Thanks. A 1.1 update is still the plan, it's just taking a bit.
So unfortunately, I'm mostly back to square one, with the 1.1 update (the upside of writing the whole thing myself is that I have a pretty good idea of what everything looked like, and I still have some snippits on discord (like the graphics I made), so I should be able to recreate everything again)
tldr; accidentally sacrificed the 1.1 update I had in progress to Cas- it's going to be a while longer. Sorry
It's alright man, thanks for being willing to keep working on a cool project. This one is so appropriate now in these apocalyptic times.
That was the hope- one of the things I noticed in my older playthroughs was that it seemed like I'd wait until the late mid-game (when I had a textile hoard) before making any tents and just focus on the big ones, so I'm trying to piviot more to something that can grow with the colony.