RimWorld

RimWorld

Dubs Mint Menus
Default Research Menu not working. Also unable to cue research goal in advance before getting prior techs.
So, this is more of an issue with the vanilla research menu not being able to work properly upon selecting a project to research. But the menu this mod adds works fine so I can do that easily. II'll admit I'm not exactly used to posting bug issues for mods, as for what it is causing it I don't know, maybe some mod somewhere has broke the research menu. Anyhow, I'll post the Github link here.

https://gist.github.com/HugsLibRecordKeeper/1a936b7bd83e6aa4f50356dfffcfa1ea

Along with that is an issue where attempting to cue a research project is locked because I don't have the perquisite techs beforehand, it's not that much of an issue, and I presume it has to do with 1.5 and Anomaly's changes to default research. If I should copy and paste the error log in the dev log for the broken default menu I'll do so.
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Showing 1-15 of 15 comments
jtjumper Jun 5, 2024 @ 9:59pm 
I'm having similar problems
Ranger Dimitri Jun 5, 2024 @ 10:12pm 
Any particular mods you are running? I wound up removing Obsidia Expansion from my modlist and it is working at the moment like normal. That said am unsure if it is the OE mod itself or something else that happened to occur along with the mod being present.
jtjumper Jun 6, 2024 @ 12:16am 
Originally posted by Ranger Dimitri:
Any particular mods you are running? I wound up removing Obsidia Expansion from my modlist and it is working at the moment like normal. That said am unsure if it is the OE mod itself or something else that happened to occur along with the mod being present.
This helped me. I had added two mods, Vanilla Recycling Expanded and CPERs Arrest Here! I removed both mods and reverted to a save before I added them. This helped.
󠀡󠀡 Jun 6, 2024 @ 2:08am 
im having same issue, but idk what is causing it
Ranger Dimitri Jun 6, 2024 @ 7:44am 
Originally posted by jtjumper:
Originally posted by Ranger Dimitri:
Any particular mods you are running? I wound up removing Obsidia Expansion from my modlist and it is working at the moment like normal. That said am unsure if it is the OE mod itself or something else that happened to occur along with the mod being present.
This helped me. I had added two mods, Vanilla Recycling Expanded and CPERs Arrest Here! I removed both mods and reverted to a save before I added them. This helped.

Not sure how those two mods in particular are giving you issues, I have Arrest Here! in my modlist myself and have no issues with the research menu. But glad you have at least some things to help with that.
jtjumper Jun 12, 2024 @ 11:03am 
Originally posted by Ranger Dimitri:
Originally posted by jtjumper:
This helped me. I had added two mods, Vanilla Recycling Expanded and CPERs Arrest Here! I removed both mods and reverted to a save before I added them. This helped.

Not sure how those two mods in particular are giving you issues, I have Arrest Here! in my modlist myself and have no issues with the research menu. But glad you have at least some things to help with that.
To be honest, I'm not sure either. I think it might be a mod interaction with another mod, but I don't know.
jtjumper Jun 13, 2024 @ 12:56pm 
Originally posted by Ranger Dimitri:
Originally posted by jtjumper:
This helped me. I had added two mods, Vanilla Recycling Expanded and CPERs Arrest Here! I removed both mods and reverted to a save before I added them. This helped.

Not sure how those two mods in particular are giving you issues, I have Arrest Here! in my modlist myself and have no issues with the research menu. But glad you have at least some things to help with that.
What is your modlist? I'm having trouble with only the dlc and mint menus. It's not working for some reason
Kham Jul 25, 2024 @ 6:14am 
I have the inability to queue research projects which have dependencies even when I disable every mod except this and harmony so I don't think it's a mod conflict issue, I think it's just another of the 1.5 bugs the mod has that need fixed.
Ranger Dimitri Jul 25, 2024 @ 6:43am 
Probably because of how 1.5 has the whole thing where Anomaly projects can be done alongside regular research,
~Nols~ Aug 18, 2024 @ 3:06am 
Originally posted by Ranger Dimitri:
Probably because of how 1.5 has the whole thing where Anomaly projects can be done alongside regular research,

Possibly, however testing this mod with Anomaly disabled the issue still persists.
~Nols~ Aug 18, 2024 @ 3:26am 
Even though the option has disappeared, you can still shift-click to queue up research that has incomplete prerequisites
Last edited by ~Nols~; Aug 18, 2024 @ 3:26am
Ranger Dimitri Aug 18, 2024 @ 3:30am 
Huh, did not know that. How exactly do I do that though? Is it a normal research menu thing or a thing Dub's Menus has that I wasn't aware of?
~Nols~ Aug 18, 2024 @ 11:36am 
Originally posted by Ranger Dimitri:
Huh, did not know that. How exactly do I do that though? Is it a normal research menu thing or a thing Dub's Menus has that I wasn't aware of?

For this to work you need to use the Dub's variant research menu. It does not work for the default menu. Essentially say you wanted to queue "Royal Apparel" but you don't have "Noble Apparel", you can go over to Dub's research menu, hold shift and then left click on "Royal Apparel" (as it appears on the left) and it will queue every prerequisite until "Royal Apparel" is complete, can also be done to just quickly begin research on one or assign multiple projects instead of having to click twice per project.

If you prefer the default menu but still want to queue (other than trying to find a compatible mod that adds queuing) you can simply hold Ctrl + left click on the research tab and it will open the Dub's version, instead of having to set Dub's menu as the default.
Last edited by ~Nols~; Aug 18, 2024 @ 11:37am
Ranger Dimitri Aug 18, 2024 @ 12:21pm 
Thanks!
米开朗基哇袄! Dec 20, 2024 @ 11:39pm 
Originally posted by ~Nols~:
Originally posted by Ranger Dimitri:
Huh, did not know that. How exactly do I do that though? Is it a normal research menu thing or a thing Dub's Menus has that I wasn't aware of?

For this to work you need to use the Dub's variant research menu. It does not work for the default menu. Essentially say you wanted to queue "Royal Apparel" but you don't have "Noble Apparel", you can go over to Dub's research menu, hold shift and then left click on "Royal Apparel" (as it appears on the left) and it will queue every prerequisite until "Royal Apparel" is complete, can also be done to just quickly begin research on one or assign multiple projects instead of having to click twice per project.

If you prefer the default menu but still want to queue (other than trying to find a compatible mod that adds queuing) you can simply hold Ctrl + left click on the research tab and it will open the Dub's version, instead of having to set Dub's menu as the default.
Tank you it really works!
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