RimWorld

RimWorld

Misc. Craftable Robots
 This topic has been pinned, so it's probably important
leion247  [developer] Sep 6, 2020 @ 7:21pm
Bugs Only
State any complications or other issues you may have had with this mod. I will try my best to help resolve them. Be sure to state of version of the mod is in use whether it be 1.1, 1.2, 1.3, 1.4, or 1.5, as that can help with reproducing it. Otherwise I'll assume it's the latest version of the game.
Last edited by leion247; Feb 2 @ 3:54pm
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https:// mega.nz /file / EYZEVAbY#wClWaUvSz9npdsr_oQII78qixvgY67UcUI_UlsJe_K0 heres my modlist just replace robots++ with this mod,addon and retexture
leion247  [developer] Sep 7, 2020 @ 9:55am 
I see you have Fluffy's mod manager. Before I get to that, the ModsConfig file you gave me just makes the game put those mods in the correct order, but doesn't download those needed mods. The mods in the file are shown as their packageID, which doesn't help me too much. Using the Fluffy mod manager, could you create local copies of all your mods in the list and zip them for me to download too? With the mods and the ModConfig file you've given me, I'll be able to properly load up the whole list in the original order.
leion247  [developer] Mar 1, 2021 @ 4:56pm 
I've been unable to reproduce your issue. Do you have a mod that affects jobs perhaps?
BioDiesel112™ Mar 2, 2021 @ 9:27am 
no, only Misc. Craftable Robots they doesen't add some job functions
leion247  [developer] Mar 2, 2021 @ 9:53am 
If it's just the mod, then there isn't much advise I can give. All I can suggest it using the direct download version and/or reinstalling/validating your game. I hope this helps.
BioDiesel112™ Mar 3, 2021 @ 10:16am 
thanks a lot for your help, i try to reinstall the game, validating has no effect:steamthumbsup:
labushul Aug 10, 2021 @ 1:51pm 
It seems all of my construction, crafting, mining and garden bots are missing all of a sudden. Cleaner and Hauler are ok. They were there yesterday when I closed the game, now they are gone no matter what savegame i load. What can I do?
I also notice the UI is a bit weird.
This came up in the log (same error for all 4 types of robots):
ThingDef AIRobot_GardenerBot has no thingClass. This is a misconfiguration in Misc. Craftable Robots.
Verse.Log:Warning(String, Boolean)
Hospitality.DefsUtility:LogMisconfiguration(Def, String)
Hospitality.DefsUtility:CheckBedDefs()
Hospitality.DefsUtility:CheckForInvalidDefs()
Hospitality.HospitalityModBase:DefsLoaded()
HugsLib.HugsLibController:OnDefsLoaded()
HugsLib.HugsLibController:HugsLib.HugsLibController.LoadReloadInitialize_Patch1(HugsLibController)
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()


Help please!
Last edited by labushul; Aug 10, 2021 @ 1:52pm
leion247  [developer] Aug 10, 2021 @ 2:13pm 
It might be an issue caused by the code structure changes made in yesterday's update. I can't really garrentee you can get your original bot back, but I can tell you how to spawn replacement ones. You should be able to go into dev mode and use the 'place direct thing' function to spawn the stations of which ever bots you're missing. Be sure to use the search bar to help find the items and not to spawn just the bots, but the stations. The stations will come with a bot, but the bots don't come with a station. I hope this helps.

Side note, something else that might work is if you try the direct download. I'm unsure whether or not it would fix the problem, but if the mod updated incorrectly, then that could also cause an issue. I can at least confirm that the saves I have from before the update still work correctly, which is why I believe it might do something.
Last edited by leion247; Aug 10, 2021 @ 2:28pm
labushul Aug 10, 2021 @ 2:35pm 
I kinda get the feeling they are still there, the bots window still has the same height. But yea, it's irrelevant as long as I can get bots back :D Thanks
oh wow, dev mode has so many options
labushul Aug 10, 2021 @ 2:56pm 
Hmm. It doesn't seem to have solved the issue though. The new bot stations are installed, but the bots aren't going out of the stations to start working. I have clicked the "Activate" and "Activate all" buttons, still no movement. The bots also don't appear in the Find window as separate entities..
leion247  [developer] Aug 10, 2021 @ 3:05pm 
I see there is something about hospitality in the error log. While I'm not sure why there would be a conflict of some kind, see if there is a change if you turn that off. Assuming you have it that is.

There's also seeing what happens if you put the bots at the end of the load order for any possible change.
Last edited by leion247; Aug 10, 2021 @ 3:05pm
labushul Aug 10, 2021 @ 5:16pm 
So, I finally got rid of those guests so i could disable hospitality.. The errors are gone, but bots still don't work. The old stations also look occupied now (since before disabling hospitality), but neither the old nor the new stations respond to being activated, nor do they show in the Robots tab..
leion247  [developer] Aug 10, 2021 @ 9:17pm 
Well, it seems like this is definitely an unexpected major issue. I'll link a download of the version I have from before the update that changed the code structure. It should at least solve the issue of your mid-game incompatibility. Hopefully the issue doesn't persist on a fresh game, as you wouldn't be able to make use of the new features.

https://www.mediafire .com/file/sf48bgjsxtes9gv/Misc._Craftable_Robots.zip/file
labushul Aug 11, 2021 @ 2:57pm 
Yeeey, my robots are alive!! The old stations that still look like the robot is out for work, have the "repair robot" button and won't really do anything, but the stations that looked like there was a robot docked were able to start. The Robots tab also looks normal again. Thanks a lot! Awesome work!
labushul Aug 11, 2021 @ 3:38pm 
It doesn't seem to have anything to do with Hospitality btw. I disabled hospitality and enabled the version above, had the bots back. I tried switching to the latest steam version of the mod again (for those sweet updates) with Hospitality still disabled, and the bots are gone again.
Now I got Hospitality back + the previous bots version from above, everything works fine. So the new version is bricking existing bots. Odd that there aren't more people with this issue..
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