Tabletop Simulator

Tabletop Simulator

Gloomhaven - Fantasy Setup (Scripted UI)
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Kijan  [nhà phát triển] 11 Thg07, 2018 @ 1:42am
Scenario Setup Problems
Hiho
Please post here any problems, related to autospawning.
(To many monster, to few, wrong maps etc)
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bskt. 11 Thg07, 2018 @ 6:19pm 
Hi, when I start a new game and add character mats, play mat and fill out party sheet, and try to spawn a scenario, nothing happens at all. Am I missing something?

Even if I force it by using the black thing hidden under the party sheet it spawns monsters but not map tiles....
vermelho 11 Thg07, 2018 @ 6:20pm 
I think the new update broke the set up for the scenarios. We've tried a bunch of different things like reloading it from scratch but it doesn't return any error messages either when we try. Both the clicking on the map and the game setup options don't result in anything.
Orangepants 11 Thg07, 2018 @ 6:43pm 
Likewise here. I'm getting an error in global function <setstate> when I'm laying out a new character, which may be related to the problem.
DeWittInTheRoad 11 Thg07, 2018 @ 6:45pm 
same here, was working earlier today then just stopped working later this evening
Lần sửa cuối bởi DeWittInTheRoad; 11 Thg07, 2018 @ 6:45pm
Mr.Hyde 11 Thg07, 2018 @ 7:21pm 
Looks like the scenario setup isn't working, it spawns the monsters for me but no map tiles or obstacles or anything.
Orangepants 12 Thg07, 2018 @ 2:56pm 
Looking better now, thanks!
Mr.Hyde 13 Thg07, 2018 @ 3:54am 
Working again now, thanks
Deedmann 13 Thg07, 2018 @ 3:16pm 
Scenario 17 in the room before the treasure chest room. Game setups spawns a scout instead of a shaman closest to the door to the last room
JMnITup 15 Thg07, 2018 @ 5:21am 
Scenario setup seems to guess at scenario level based on average level/player count, but does not add recommended +1 level for solo mode (1 player, 2 characters). I'd hoped setting Scenario Level in Monster Setup would apply to Map setup, but it doesn't. A check for solo mode or a dial for +/- scenario level (or an ability to explicitly select) would be good so you can also accomodate for easy/hard/harder level adjustment.

As of now, I have to manually spawn monsters and swap them out (I haven't tried, maybe if I spawn the used monsters first, delete the standees, then generate the map, maybe it will use my applied levels, but I'm not sure yet)
Deedmann 15 Thg07, 2018 @ 5:38am 
Nguyên văn bởi JMnITup:
As of now, I have to manually spawn monsters and swap them out (I haven't tried, maybe if I spawn the used monsters first, delete the standees, then generate the map, maybe it will use my applied levels, but I'm not sure yet)

You can just change the difficulty from normal to hard by clicking on the text on the party sheet. That will raise the scenario level by 1

Edit: To clarify press the text "Normal" to change difficulty
Lần sửa cuối bởi Deedmann; 15 Thg07, 2018 @ 5:39am
Gene Selfish 16 Thg07, 2018 @ 2:28pm 
Is it me or basically all maps, except for scenario 1, are spawn misaligned to grid? Not sure if this can be fixed, especially considering all the possible layouts, but I've basically resorted to disabling snap-to-grid for all figurines. Any other suggestion?
Kijan  [nhà phát triển] 16 Thg07, 2018 @ 2:37pm 
The Grid changes for the most scenarios... you have to adjust the grid to your scenario with horizontal or vertical hex
Gene Selfish 16 Thg07, 2018 @ 2:43pm 
Yeah that's another option, although I ususally find it more practical to disable the grid altogether. Well maybe reducing the grid size might also do the trick, I'll try that next time. Thank you!
Stellatus 23 Thg07, 2018 @ 3:37pm 
Does the senario setup only work for 2 players? Thats is all it seems t set up for my group of 3 players =(. We cant figure out how to have the correct monster spawns for 3 players.
(Edit) - Nvm, it just isnt or cant spawn elites. Still a problem for this disscusion
Lần sửa cuối bởi Stellatus; 23 Thg07, 2018 @ 3:44pm
Kijan  [nhà phát triển] 23 Thg07, 2018 @ 3:43pm 
yeah it slips a problem in with the last update... sorry for that i will update it asap... i made the change allready and will give it to GabrielM so that he can upload it but for now i will describe what oyu can do to fix it yourselfe in a moment
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