Tabletop Simulator

Tabletop Simulator

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Gloomhaven - Fantasy Setup (Scripted UI)
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File Size
Posted
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9.940 MB
Feb 14, 2018 @ 9:47am
Jan 31, 2022 @ 4:22am
250 Change Notes ( view )

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Gloomhaven - Fantasy Setup (Scripted UI)

In 1 collection by Watafaka
Fantasy Setups
17 items
Description


Welcome to Gloomhaven - Fantasy Setup 2.0!

This mod contains the full game + the Forgotten Circles expansion, it is based on the second printing, contains every unlockable items from the physical game.

IMPORTANT

V2.0 QUICK START GUIDE[www.dropbox.com]

You can also check this FAQ DOCUMENT[www.dropbox.com], made by Lord Gwydion. Also, you can check the Discussions tab and the Comments tab for further answers to questions you might have. The written FAQ is based on the first version of this mod, and even if the mod looks different now, everything there still applies!


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WHAT'S INSIDE:

- Automated Setup for characters
- Automated Setup for scenarios
- Health bars for characters and monsters, with status effects support
- Initiative tracker for characters annd monsters
- 3D model scans for the starting classes
- 3D standee models for unlockable classes and monsters
- Custom player mats
- Decals for card enhancements
- Automated map, with location stickers and achievements
- Town records book
- Solo scenarios book
- Custom UI controls for multiplayer and solo playthrough
- Clean and immersive layout

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WHAT CHANGED IN V2.0:

- Massively Improved initial loading times
- Removed and hidden everything that was not game related
- New clean and immersive layout
- Initiatve tracker now includes card descriptions
- Unlockable classes now support regenerate token status
- You can now remove Play Area by right clicking the Add Play Area button
- Better token bags and positioning
- Various bugg fixes

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CREDITS:

Thanks to eXitus for creating 3D models for the unlockable characters. You can check his work here: https://www.artstation.com/hayle

Thanks to AndyH and KaitoR95 that helped us script the FC and Solo scenarios.

Thanks to Matt Smith for creating the awesome video tutorial.

Thanks to jason.whittle for the initiative card description script.

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NOTE:

I do not own any rights for this games or anything related to it. All rights are reserved to their creators Isaac Childres & Cephalofair Games.

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Enjoy & buy the physical game, it`s worth it!



Popular Discussions View All (474)
452
Dec 24, 2025 @ 7:01am
PINNED: Bug Reports!
Kijan
206
Sep 21, 2022 @ 12:51am
PINNED: Scenario Setup Problems
Kijan
75
4
Jul 27, 2021 @ 7:06pm
PINNED: 3D Characters
eXitus
4,656 Comments
Watafaka  [author]
May 20 @ 12:39pm 
@FancyLlama, the table was done by me, inspired by Tabletopia, but from what I remember someone made a mod just with it, though I can't remember what was called.
May 20 @ 11:51am 
is that table a mod i can subscribe to and if so please tell me which one
Jan 20 @ 7:21am 
Any chance we could get the 4 mercenary packs added as a playable options? Possibly even as a standalone thing is someone could.

We play in person once a week but it's nice to have tts as an option for the time when someone can't make it in person. There are ways to get the Crimson Scales characters, but I haven't found a way to get the mercenary pack characters in tts yet.
Jan 9 @ 6:01am 
all seems fixed, thanks for everything.
Dec 25, 2025 @ 4:32am 
after create map i get this
Error in Script (Bandit Guard Horizontal - 19e95f)

function <getObjects>: Attempting to call getObjects() on

an object that does not support getObjects()

Error in Script (Scripts - 75ab50): chúnk 4: (471,9-54)

bad argument #1 to 'next' (table expected, got mil)

Error in Script (Bandit Guard Vertical 618885) function

<getObjects>: Attempting to call getobjects() on an object

that does not support getObjects()

Error in Script (Scripts - 75ab50): chunk_4:(471,9-54):

bad argument #1 to 'next' (table expected, got nil)
fresh save
Dec 24, 2025 @ 1:00pm 
And happy holidays and merry christmas
Dec 24, 2025 @ 12:59pm 
thank you for your dedication and support, me and my friend are very into the game and yours script is one of the most well done we have seen so far.
Watafaka  [author]
Dec 24, 2025 @ 9:59am 
We'll look into it, but with the holidays and all it might take a while.
Dec 24, 2025 @ 7:11am 
seems that the automatic scenario level setup is broken after the lastest update of tabletoop
Dec 24, 2025 @ 7:08am 
Latest update broke monster spawning