XCOM 2
Augmentations
olsongc Jul 15, 2022 @ 8:21pm
No Actual Augmentations showing up
On the off chance I could get some help I figured I would post here. I researched Hybrid Materials and then Cybernetics. Built my Proving grounds.....and there are no augmentations for me to build. I got a poor soldier needing new legs, but well...nothing there.

Am I missing something? Is there a list of known mods this doesn't work with? Any help would be appreciated.
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Showing 1-9 of 9 comments
Krakenous Aug 14, 2022 @ 8:21am 
Are you using the "gene mods" mod by chance? I am, and it is because using gene mods and activating the SW option "macro transgenesis", gene mods "replace" limbs/weapon augmentations so that's why for me.
Gaia Aug 31, 2022 @ 5:58am 
I have the same probleme and also use Gene Mods. So the best way to avoid that is to disable Gen mods ?

But if I understand well, I might use Gene Mods and Augmentations together but I have to not enable the options on new game "Macraphagial Transgenesis, soldiers can be gene Modded even while wounded" ? Right ?
Gaia Sep 6, 2022 @ 8:40am 
So, I started a new game without Gene Mod. Same result.... no augmentations showing up :-( It maybe part of the problem, but there is one more.
(I did the research in cybernetics and built the proving ground)
Last edited by Gaia; Sep 7, 2022 @ 11:19pm
Jango Bun Bun Sep 17, 2022 @ 5:08pm 
You don't have to disable the entire mod, just the second wave option "macro transgenesis" iirc
CStrahd Oct 14, 2022 @ 6:27am 
Same issue as Gaia. Removed the gene mod, started a new game, finished research, archive of research does not show any other available proving ground items buildable.
Tzarnal - MoonWolf Oct 27, 2022 @ 7:06am 
While I cannot know your specific mod list I suspect you have installed Combined Workshop and Laboratory : https://steamcommunity.com/sharedfiles/filedetails/?id=2810861938

Which moves augment building to this new building by default along with other projects. You can disable that behavior in the configuration file.
CStrahd Oct 27, 2022 @ 8:46am 
Thanks a lot, MoonWolf, that was indeed the case. I have disabled the Combined Workshop and Laboratory mod and now the research completes and gives the augments. I am going to try to change the config !!
Gaia Jan 28, 2023 @ 12:23am 
Originally posted by Tzarnal - MoonWolf:
While I cannot know your specific mod list I suspect you have installed Combined Workshop and Laboratory : https://steamcommunity.com/sharedfiles/filedetails/?id=2810861938

Which moves augment building to this new building by default along with other projects. You can disable that behavior in the configuration file.

Thanks for sharing this. Unfortunately for me, I don't use this mod :-( So, I still need to find a solution, because it is a great mot. And yeah it is probably an another mod that interfer with Augmentations, but I don't manage to figure out witch one is the cuplid !
Snow Blood Wolf May 15, 2024 @ 6:54pm 
Originally posted by Tzarnal - MoonWolf:
While I cannot know your specific mod list I suspect you have installed Combined Workshop and Laboratory : https://steamcommunity.com/sharedfiles/filedetails/?id=2810861938

Which moves augment building to this new building by default along with other projects. You can disable that behavior in the configuration file.
Yes it's quite some times since you posted that but thank you, 7 soldiers down and didn't knew how to build them since they wouldn't appear, chaged the config of the workshop/laboratory mod and now they appear :D
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