XCOM 2
[WOTC] Playable Titan Armor
MrShadow  [developer] Jan 25, 2018 @ 2:44pm
BUG REPORTS HERE PLEASE!!!
Please place bug reports here.
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Showing 1-15 of 15 comments
DMD-Quadstick Jan 26, 2018 @ 2:53pm 
not appared
texture
rcallis01 Jan 26, 2018 @ 7:14pm 
Having problem with the textures not showing. Character will have a missing torso, or no body at all.
MrShadow  [developer] Jan 26, 2018 @ 9:38pm 
Will look into it as soon as I can
rcallis01 Jan 27, 2018 @ 2:29pm 
Cool
papagolfwhiskey Jan 29, 2018 @ 4:18am 
Same problem only the head (without helmet) and weapon are visible
MrShadow  [developer] Jan 29, 2018 @ 8:25am 
Can you guys please send me your mod lists. There is obviously a mod conflict somewhere and if I can't see what mods you're running, I can't track down the issue. I'm not having any issues here but I'm also only running 30 mods on my end.
Toyama Tokanawa Mar 19, 2018 @ 4:05pm 
Same issue as for the people above: armor not showing at all (torso, helmet, etc) - I have no other armor or appearance mods, so this is weird.
MrShadow  [developer] Mar 19, 2018 @ 4:12pm 
i have a fix coming but wont be for a while till i get the mod tools reinstalled. Just got a new PC. The issue you are having or at least others were having was because of how a function was added to the Community Highlander mod. I have an addition to add so this mod will work with the Community Highlander. Otherwise it should work ok on its own if youre not using the Community Highlander.
MrShadow  [developer] Mar 19, 2018 @ 4:14pm 
also if you subbed to this mod mid game, it might affect the mod too. Cant say 100% that is the case but most mods are just best subbed to when starting a new game and not in the middle of a game.
GargakOfTheEast Apr 25, 2021 @ 6:48pm 
Hi @MrShadowCX

It's not so much a "bug" as much as a minor mod conflict.

Mitzruti made the mod "Additional Ammo Types", and one of the new ammos is Explosive Rounds. They deal splash damage around them, and friendly units can be hurt by the splash damage if they are too close.

However, the Grand Titan Armor, while it does protect against other explosions, does not protect teammates from these explosions for some reason.

MrShadow  [developer] Apr 26, 2021 @ 4:19pm 
because its a new type of explosion that the base game does not recognize so I would not be able to fix that. However, I may not be doing much more modding for X2 for quite some time. Im very burnt out at the moment and just trying to play some games for myself :)
Arkay May 7, 2021 @ 9:47am 
I'm having a bit of an issue in LWOTC where my female PsiOp casts Soulfire on a Gatekeeper, triggering Soulsteal and then becomes a "Spaghetti" soldier. Her cosmetic torso was one basic Titan Torsos in this mod, and was wondering if they all had a "Unit Pawn Anim Set in the Torso archetype"m which seems to be the solution both in Musashi's "Squid be gone" (downloading now) and a reddit post.

If they do, then disregard this completely and I just have some sort of compatibility issue on my end.
MrShadow  [developer] May 7, 2021 @ 9:51am 
His mod should fix that issue i believe. The Titan Armors were never meant to be used by Psi soldiers and were never really meant to be split as cosmetics so the torso does not support the Psi animation set which is why its turning into the "Speghetti" monster from hell lol.
Arkay May 7, 2021 @ 12:27pm 
Thanks for the quick reply! Well... I installed and tested it mid-game so I had a fixed point to reproduce the bug, and unfortunately it doesn't seem to be fixed. I'll see if I can crash-learn how to open and edit the modfiles and import the suggested animation, and check if that fixes anything.
Durandal Dec 12, 2021 @ 5:19pm 
if I'm understanding things correctly, Titan Armor is only unlockable after an andromedon autopsy, but I have it even without that
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