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With larger squad sizes my soldiers didn't have to be as good so I could mess around with different builds. A melee, stealth, hacker is fun. A fast, disabling, pistol medic is also a lot of fun. Honestly once I moved away from gremlin heals/hacks and cannon/grenadier the game becomes a lot more fun. But the main thing to me is to increase your squad size.
Now one thing I do find where you can become creative is thanks to the primary secondaries along with RPGO. When you need a soldier to carry a given item he can. No hacker for that hacking mission? Well give your sniper a temporary gremlin! Also, the pure melee build, I usually give them a sword and a secondary pistol (or another melee for dual). However, when I go to a mission where swords don't really cut it (8*D) I give them a shotgun or assault for that mission only, perhaps moving the sword to the secondary slot. For that matter, you can give any weapon temporarily to any soldier when you don't have the specific class needed. Cannon, grenade launcher... They can use it even if not too good.