XCOM 2
[WotC] Richards Classes Redux (Plus LW Weapons) [Old, Unsupported]
 This topic has been pinned, so it's probably important
Richard  [developer] Jan 1, 2018 @ 5:48am
Technician Perks
Loadout:
Assault Rifle
Gremlin

Squaddie Perks:
Aid Protocol - Grant an ally a defense boost, scales with gremlin tech level.
Intrustion Protocol - Hack advent towers/objectives.
Combat Protocol - Send the Gremlin to damage an enemy unit. 2 uses per mission.

Tech Support Tree:
Repair Protocol - Repair a robotic ally for 6hp, 2 uses per mission.
Shade Protocol - Grant an ally 4 mobility and shadowstep. Cooldown.
Threat Assessment - Aid Protocol now grants covering fire.
Aim Assist - Grant an ally an aim bonus and squadsight. Cooldown.
Action Protocol - Grant an ally an extra action point. 2 uses per mission.
Distrortion Field - Grant all allies on the mission a defense bonus.

Specialist Tree:
Ever Vigilant - Overwatch after dashing.
Weapon Specialist - +1 dmg with primary weapons.
Holo Targeting - Attacked enemies get holo targeted, providing allies with an aim bonus on them.
Bulletswarm - Can take cannon shots for 1 action, allowing shoot and move or shoot twice.
Overdrive - Grants this soldier an extra action point. Cooldown.
Overcharge - All gremlin abilities with limited uses get +1 extra uses.

Tech Warfare Tree:
Haywire Protocol - Attempt to hack a robotic enemy.
Burn Protocol - Send the gremlin to damage an enemy and set them on fire. 1 uses per mission.
Scanning Protocol - Scan the nearby area to reveal enemies. 2 uses per mission.
Kill Cam - Grant an ally a crit and dodge bonus. Cooldown.
Shock Protocol - Stun an enemy unit for 2 turns. 2 uses per mission.
Capactior Discharge - Send the gremlin to deal damage in a small AoE. 1 uses per mission.

GTS:
Overclock - +25 Hack bonus.
Last edited by Richard; Jun 19, 2018 @ 3:32am
< >
Showing 1-1 of 1 comments
Richard  [developer] Jan 1, 2018 @ 5:49am 
8
< >
Showing 1-1 of 1 comments
Per page: 1530 50