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Edit - Link removed as it's now outdated.
Still DL-ing fine on my end. You shouldn't really need it any longer though, as the last update has all dinos automatically added to the Dino List.
- No combat requred tames
- Rex, Allo, and stuff like that require Prime/Prime Fish, Mutton or Kibble baits
- Therazino requires Veggie, Kibble or Botany (May soon be updated to include Bronto there too)
- Alphas, Giga and Mosa require Mutton or Kibble
- Titan requires Kibble
Thought that would be a good balance.
https://drive.google.com/file/d/1U1lhQqU_c94Sg9XF3nYHuAVvcI11qzvv/view?usp=sharing
The mod will now auto reset and update an older save file to update for Genesis creatures. You can add the following to your ini to prevent it.
[ImmersiveTamingSettings]
DisableUpdateSave=True
That did it! Though I first put it in game.ini when i needed it in the usersettings.ini. Thank you so much, and the response time of less than six minutes was utterly amazing. This is the best mod, and it seems to have the best authors. Thanks again.
What you're trying to do is not done with that file anyway. You want to edit the Game.INI file with the commands to change crafting costs. This is what the server config on the wiki has:
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponStoneHatchet_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Thatch_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemAmmo_ArrowStone_C",BaseResourceRequirement=2.0,bCraftingRequireExactResourceType=false)))
You'll have to get the Item Class String of the baits you want to change, and put in what you want. If you need more help, PM me, and I'll give it a go. There's plenty of info out there, you just have to adapt it to your needs.