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Made sure to clear my mod list to make sure it wasn't anything else first. Checked that both with Giddy-Up core loading w/out VAO loaded had no errors, And that VAO loading w/out Giddy-Up Core loaded had no errors. So there is difinatelya conflict between them.
Here is the info i have.
https://gist.github.com/4bb7aee114f4278b570eb681bb5a2af9
RimWorld 0.18.1722 rev1206
Verse.Log:Message(String)
RimWorld.VersionControl:LogVersionNumber()
Verse.Root:CheckGlobalInit()
Verse.Root:Start()
Verse.Root_Entry:Start()
ModSwitch 1.4.0.125 - initialized patches...
Verse.Log:Message(String)
DoctorVanGogh.ModSwitch.ModSwitch:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[], Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
[ModSwitch]: ModSet cctor: True, True, True, True, True
Verse.Log:Message(String)
DoctorVanGogh.ModSwitch.Util:Log(String)
DoctorVanGogh.ModSwitch.ModSet:.cctor()
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[], Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
DoctorVanGogh.ModSwitch.Settings:ExposeData()
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
Verse.Scribe_Deep:Look(Settings&, Boolean, String, Object[])
Verse.Scribe_Deep:Look(Settings&, String, Object[])
Verse.LoadedModManager:ReadModSettings(String, String)
Verse.Mod:GetSettings()
DoctorVanGogh.ModSwitch.ModSwitch:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[], Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="AnimalThingBase"><defName>Thrumbo</defName><label>thrumbo</label><description>A gigantic creature of unknown origin. The thrumbo is gentle by nature, but extremely dangerous when enraged. Its long fur is exceptionally beautiful and valuable, and its razor-sharp horn is very valuable in most markets. Legends say that an old thrumbo is the wisest creature in the universe - it simply chooses not to speak.</description><statBases><MoveSpeed>5.25</MoveSpeed><ComfyTemperatureMin>-65</ComfyTemperatureMin><MarketValue>4400</MarketValue><MeatAmount>140</MeatAmount><!-- more than implied by body size --></statBases><tools><li><label>horn</label><capacities><li>Scratch</li><li>Stab</li></capacities><power>22</power><cooldownTime>1.85</cooldownTime><linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup></li><li><capacities><li>Bite</li></capacities><power>20</power><cooldownTime>2.0</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup></li><li><label>left foot</label><capacities><li>Blunt</li></capacities><power>14</power><cooldownTime>1.65</cooldownTime><linkedBodyPartsGroup>FrontLeftLeg</linkedBodyPartsGroup></li><li><label>right foot</label><capacities><li>Blunt</li></capacities><power>14</power><cooldownTime>1.65</cooldownTime><linkedBodyPartsGroup>FrontRightLeg</linkedBodyPartsGroup></li><li><label>head</label><capacities><li>Blunt</li></capacities><power>11</power><cooldownTime>1.65</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><commonality>0.2</commonality></li></tools><comps><li Class="CompProperties_Shearable"><woolDef>KKAO_ThrumboWool</woolDef><shearIntervalDays>50</shearIntervalDays><woolAmount>330</woolAmount></li></comps><race><body>QuadrupedAnimalWithHoovesAndHorn</body><herdAnimal>true</herdAnimal><herdMigrationAllowed>false</herdMigrationAllowed><baseBodySize>3.5</baseBodySize><baseHungerRate>4.5</baseHungerRate><baseHealthScale>13.0</baseHealthScale><foodType>VegetarianRoughAnimal, DendrovoreAnimal</foodType><leatherColor>(233,233,233)</leatherColor><leatherInsulation>1.35</leatherInsulation><leatherCommonalityFactor>0.1</leatherCommonalityFactor><leatherMarketValueFactor>7</leatherMarketValueFactor><leatherLabel>thrumbofur</leatherLabel><leatherStatFactors><ArmorRating_Blunt>3.5</ArmorRating_Blunt><ArmorRating_Sharp>4.0</ArmorRating_Sharp><ArmorRating_Heat>3.2</ArmorRating_Heat></leatherStatFactors><trainableIntelligence>Advanced</trainableIntelligence><gestationPeriodDays>80</gestationPeriodDays><manhunterOnDamageChance>1</manhunterOnDamageChance><manhunterOnTameFailChance>0.018</manhunterOnTameFailChance><wildness>0.985</wildness><lifeExpectancy>220</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>2.0</minAge></li><li><def>AnimalAdult</def><minAge>4.0</minAge><soundCall>Pawn_Thrumbo_Call</soundCall><soundAngry>Pawn_Thrumbo_Angry</soundAngry><soundWounded>Pawn_Thrumbo_Pain</soundWounded><soundDeath>Pawn_Thrumbo_Death</soundDeath></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss></race><comps><li Class="GiddyUpCore.CompProperties_Mount"><drawFront>true</drawFront></li></comps></ThingDef>
Verse.Log:Error(String)
Verse.XmlInheritance:CheckForDuplicateNodes(XmlNode)
Verse.XmlInheritance:ResolveXmlNodeFor(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodes()
Verse.XmlInheritance:Resolve()
Verse.ModContentPack:LoadDefs(IEnumerable`1)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="AnimalThingBase"><defName>Ibex</defName><label>ibex</label><comps><li Class="CompProperties_Milkable"><milkDef>Milk</milkDef><milkIntervalDays>2</milkIntervalDays><milkAmount>6</milkAmount></li><li Class="CompProperties_Shearable"><woolDef>KKAO_WoolIbex</woolDef><shearIntervalDays>22</shearIntervalDays><woolAmount>70</woolAmount></li></comps><description>The hardy wild ancestor of the domesticated goat. Ibexes live on marginal territory that most antelopes couldn't survive, eating lichens and sparse mountain plants. They're famous for dextrously hopping across bare cliff faces - and for their violent ramming attack.</description><statBases><MoveSpeed>4.4</MoveSpeed><ComfyTemperatureMin>-30</ComfyTemperatureMin><MarketValue>200</MarketValue></statBases><tools><li><label>left hoof</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>7</power><cooldownTime>1.65</cooldownTime><linkedBodyPartsGroup>FrontLeftLeg</linkedBodyPartsGroup></li><li><label>right hoof</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>7</power><cooldownTime>1.65</cooldownTime><linkedBodyPartsGroup>FrontRightLeg</linkedBodyPartsGroup></li><li><capacities><li>Bite</li></capacities><power>4</power><cooldownTime>1.65</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup></li><li><label>head</label><capacities><li>Blunt</li></capacities><power>3</power><cooldownTime>1.65</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><commonality>0.2</commonality></li></tools><race><body>KKAO_QuadrupedAnimalWithHoovesAndHorns</body><herdAnimal>true</herdAnimal><baseBodySize>0.85</baseBodySize><baseHungerRate>0.35</baseHungerRate><baseHealthScale>0.85</baseHealthScale><foodType>VegetarianRoughAnimal</foodType><leatherColor>(153,129,113)</leatherColor><leatherLabel>goathide</leatherLabel><leatherInsulation>0.9</leatherInsulation><wildness>0.55</wildness><gestationPeriodDays>22.5</gestationPeriodDays><lifeExpectancy>15</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.2</minAge></li><li><def>AnimalAdult</def><minAge>0.5</minAge><soundWounded>Pawn_Deer_Wounded</soundWounded><soundDeath>Pawn_Deer_Death</soundDeath><soundCall>Pawn_Deer_Call</soundCall><soundAngry>Pawn_Deer_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss></race><tradeTags><li>StandardAnimal</li></tradeTags><comps><li Class="GiddyUpCore.CompProperties_Mount"><isException>true</isException></li></comps></ThingDef>
Verse.Log:Error(String)
Verse.XmlInheritance:CheckForDuplicateNodes(XmlNode)
Verse.XmlInheritance:ResolveXmlNodeFor(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodes()
Verse.XmlInheritance:Resolve()
Verse.ModContentPack:LoadDefs(IEnumerable`1)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
[HugsLib] v4.0.1 initialized GiddyUpCore
Verse.Log:Message(String)
HugsLib.Utils.ModLogger:Message(String, Object[])
HugsLib.HugsLibController:LoadReloadInitialize()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
and i get this errors. no pawns get drawn and i get this repeating errors. the log is big but you dont need to read all of it, it is very repetitive
the log below was generated after i dont know 5 seconds of game time, maybe less. but i cut most of it because there is no point its repetitive.
if anyone can make out whats happening here it would be greatly appreciated.
----------------------------------------------------------------------------------------------------------------
Exception drawing Squirrel61218: System.NullReferenceException: Object reference not set to an instance of an object
at GiddyUpCore.Harmony.Pawn_DrawAt.Prefix (Verse.Pawn,UnityEngine.Vector3,bool) <0x0002a>
at (wrapper dynamic-method) Verse.Pawn.DrawAt_Patch2 (object,UnityEngine.Vector3,bool) <0x0005e>
at Verse.Thing.Draw () <0x00047>
at Verse.ThingWithComps.Draw () <0x00010>
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
Verse.Log:Error(String)
Verse.DynamicDrawManager:DrawDynamicThings()
Verse.Map:MapUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Turkey61219: System.NullReferenceException: Object reference not set to an instance of an object
at GiddyUpCore.Harmony.Pawn_DrawAt.Prefix (Verse.Pawn,UnityEngine.Vector3,bool) <0x0002a>
at (wrapper dynamic-method) Verse.Pawn.DrawAt_Patch2 (object,UnityEngine.Vector3,bool) <0x0005e>
at Verse.Thing.Draw () <0x00047>
at Verse.ThingWithComps.Draw () <0x00010>
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
Verse.Log:Error(String)
Verse.DynamicDrawManager:DrawDynamicThings()
Verse.Map:MapUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Squirrel61226: System.NullReferenceException: Object reference not set to an instance of an object
at GiddyUpCore.Harmony.Pawn_DrawAt.Prefix (Verse.Pawn,UnityEngine.Vector3,bool) <0x0002a>
at (wrapper dynamic-method) Verse.Pawn.DrawAt_Patch2 (object,UnityEngine.Vector3,bool) <0x0005e>
at Verse.Thing.Draw () <0x00047>
at Verse.ThingWithComps.Draw () <0x00010>
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
Verse.Log:Error(String)
Verse.DynamicDrawManager:DrawDynamicThings()
Verse.Map:MapUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Rat61247: System.NullReferenceException: Object reference not set to an instance of an object
at GiddyUpCore.Harmony.Pawn_DrawAt.Prefix (Verse.Pawn,UnityEngine.Vector3,bool) <0x0002a>
at (wrapper dynamic-method) Verse.Pawn.DrawAt_Patch2 (object,UnityEngine.Vector3,bool) <0x0005e>
at Verse.Thing.Draw () <0x00047>
at Verse.ThingWithComps.Draw () <0x00010>
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
Verse.Log:Error(String)
Verse.DynamicDrawManager:DrawDynamicThings()
Verse.Map:MapUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Rat61261: System.NullReferenceException: Object reference not set to an instance of an object
at GiddyUpCore.Harmony.Pawn_DrawAt.Prefix (Verse.Pawn,UnityEngine.Vector3,bool) <0x0002a>
at (wrapper dynamic-method) Verse.Pawn.DrawAt_Patch2 (object,UnityEngine.Vector3,bool) <0x0005e>
at Verse.Thing.Draw () <0x00047>
at Verse.ThingWithComps.Draw () <0x00010>
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
Verse.Log:Error(String)
Verse.DynamicDrawManager:DrawDynamicThings()
Verse.Map:MapUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Turkey61263: System.NullReferenceException: Object reference not set to an instance of an object
at GiddyUpCore.Harmony.Pawn_DrawAt.Prefix (Verse.Pawn,UnityEngine.Vector3,bool) <0x0002a>
at (wrapper dynamic-method) Verse.Pawn.DrawAt_Patch2 (object,UnityEngine.Vector3,bool) <0x0005e>
at Verse.Thing.Draw () <0x00047>
at Verse.ThingWithComps.Draw () <0x00010>
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
Verse.Log:Error(String)
Verse.DynamicDrawManager:DrawDynamicThings()
Verse.Map:MapUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Boomrat61278: System.NullReferenceException: Object reference not set to an instance of an object
at GiddyUpCore.Harmony.Pawn_DrawAt.Prefix (Verse.Pawn,UnityEngine.Vector3,bool) <0x0002a>
at (wrapper dynamic-method) Verse.Pawn.DrawAt_Patch2 (object,UnityEngine.Vector3,bool) <0x0005e>
at Verse.Thing.Draw () <0x00047>
at Verse.ThingWithComps.Draw () <0x00010>
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
Verse.Log:Error(String)
Verse.DynamicDrawManager:DrawDynamicThings()
Verse.Map:MapUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Aguilar: System.NullReferenceException: Object reference not set to an instance of an object
at GiddyUpCore.Harmony.Pawn_DrawAt.Prefix (Verse.Pawn,UnityEngine.Vector3,bool) <0x0002a>
at (wrapper dynamic-method) Verse.Pawn.DrawAt_Patch2 (object,UnityEngine.Vector3,bool) <0x0005e>
at Verse.Thing.Draw () <0x00047>
at Verse.ThingWithComps.Draw () <0x00010>
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
Verse.Log:Error(String)
Verse.DynamicDrawManager:DrawDynamicThings()
Verse.Map:MapUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Husky15184: System.NullReferenceException: Object reference not set to an instance of an object
at GiddyUpCore.Harmony.Pawn_DrawAt.Prefix (Verse.Pawn,UnityEngine.Vector3,bool) <0x0002a>
at (wrapper dynamic-method) Verse.Pawn.DrawAt_Patch2 (object,UnityEngine.Vector3,bool) <0x0005e>
at Verse.Thing.Draw () <0x00047>
at Verse.ThingWithComps.Draw () <0x00010>
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
Verse.Log:Error(String)
Verse.DynamicDrawManager:DrawDynamicThings()
Verse.Map:MapUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
there is a suspicious error there.
---------------------------------------------------------------------------------------------------
RimWorld 0.18.1722 rev1198
Verse.Log:Message(String)
RimWorld.VersionControl:LogVersionNumber()
Verse.Root:CheckGlobalInit()
Verse.Root:Start()
Verse.Root_Entry:Start()
[HugsLib][ERR] Duplicate mod identifier: GiddyUpCore
Verse.Log:Error(String)
HugsLib.Utils.ModLogger:Error(String, Object[])
HugsLib.HugsLibController:EnumerateChildMods()
HugsLib.HugsLibController:LoadReloadInitialize()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
[HugsLib] v4.1.1 initialized GiddyUpCore, BattleMounts, GiddyUpRideAndRoll
Verse.Log:Message(String)
HugsLib.Utils.ModLogger:Message(String, Object[])
HugsLib.HugsLibController:LoadReloadInitialize()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
By the way, could you also send me the full log, it may contain some valuable information about the harmony patches being used, and about your mod load order. You can simply press ctrl+f12 when in game, and post the link that pops up here.
i thought that was suspicious because it singled out giddy-up, but if that is not relevant i got nothing, just the errors ingame.
Anyway i got the full log for when the the game loads with only hugslib and giddyup stuff loaded in the modlist its this link here:
{LINK REMOVED}https://git.io/vxCeH
--------------------------------------------------
from the starting screen if i try to start a new scenario i will get all those errors with pawns and stuff, here i have the default settings game with 5% globe coverage for faster loading, this is how the full log looks like if i share it within 5 seconds before even pressing ok for the message that pops in the screen when starting the crash landed scenario:
{LINK REMOVED}https://git.io/vxCfZ
so pretty much those repetitive errors again.
I hope this is useful, thanks a lot for taking your time to share your mods with the community and helping me with this
Hmm, what surprises me is the following:
Log uploaded on Wednesday, March 21, 2018, 11:22:51 AM
Loaded mods:
Core: (no assemblies)
HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
Giddy-up! Core: GiddyUpCore(0.18.7.0)
Giddy-up! Ride and Roll: GiddyUpRideAndRoll(0.18.0.0)
Giddy-up! Battle Mounts: Battlemounts(0.18.5.0), GiddyUpCore(1.0.0.0)
Apperently, your copy of Battle Mounts includes Giddy-up! Core, while it really shouldn't.
You could try to remove Battle Mounts, and install it again. You may have to manually remove the mod folder, and then subscribe again. You can find it somewhere in Steam\SteamApps\workshop\content, and using search will help you find the folder.
so i deleted the folder from battlemounts and subscribed again, i checked and i only have battlemounts files now. restarted the game and 0 errors. loaded a new scenario and 0 errors.
I'm not sure how this happened i have subscribed to giddyup immediatly after i bought the game, but i didnt play for quite some time and steam must have mixed up maybe it was an older version or something.
regardless it is 100% now. i pressed ctrl+f12 to get the log and im linking it below if you are curious, but it didnt even display error messages and all pawns are working
{LINK REMOVED}https://git.io/vxCn4
thanks a lot! =)
Edit: By the way, when I first released BattleMounts, the Giddy-up Core dll was included unintentionally at some point. It's long removed since then, but apperently Steam didn't synchronize the removal in your case, so that explains it a bit.