RimWorld

RimWorld

A RimWorld of Magic
MarpatNinja Nov 1, 2022 @ 6:47pm
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Biotech Genetics
Is there any chance of making the magic inheritable via Biotechs systems? It would be really cool and useful if "magically gifted" was autoassigned as a gene for pawns born in game from magic capable parents. With the Ideology system, you could use the ritual for them when they come of age to be automatically assigned a magic type.
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Showing 1-7 of 7 comments
bHeaded Nov 3, 2022 @ 5:21am 
I love this idea, and hope it will be added one day.
TiraboTurbos Nov 3, 2022 @ 11:05am 
Can up upvote threads? XD
Oh! We can give awards!
Last edited by TiraboTurbos; Nov 3, 2022 @ 11:06am
TiraboTurbos Nov 4, 2022 @ 11:56pm 
Of course it should still be possible that a baby can be a mudblood(born to non magic parents).
hellisj Nov 6, 2022 @ 7:44am 
maybe make physics for the colonist form change the default ability (like pool of mana o r this) or maybe class exclusive trainable and exclusive with certain type genes (for example you need bloodsuck from vampirist or you need genes of wolf from wirewolf) or minimun a boost if ypu have this genes relation, or abilities appart , one pestalla of ability "learning all" and "biologic or unique ability", sound good? :health:
The Void Nov 10, 2022 @ 7:01pm 
This would make the mod preem
thedoomtrout Nov 11, 2022 @ 9:26pm 
I was JUST thinking this, a gene that guarantees a magic trait, and a corresponding one that guarantees a physical trait would be incredible
ParasiticSquid Nov 20, 2022 @ 9:32am 
Doing this also means that us mad scientist players can go around stealing magic/might genes and inplanting them into out genetically engineered pawns with enough effort. Just a added bonus to this idea that I like the sound of lol
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Showing 1-7 of 7 comments
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