RimWorld

RimWorld

A RimWorld of Magic
San-Kyu Jan 25, 2019 @ 6:15am
Combat Extended Patch?
Since this mod does add weapons and armor (wands, staves, magic bows and spears, also cloaks and hoods) according to the CE page it would need a patch for those. Torann would it be possible to make a CE patch for aRoM?

Given the overhaul to damage and armor (I don't know how armor interacts with aRoM's mechanics though. Do fireballs get their effect diminished with heat resistant armors like bluefur?) aRoM might just be incompatible with CE on a practical level. I really hope this isn't the case though.

I would still prefer aRoM over CE, if only because CE only tweaks gun mechanics (interesting as it may be) while aRoM adds a new gameplay element to Rimworld. I also love how the spells give me that much more agency in a fight where normally my involvement in pawn-to-pawn combat is limited to where I place my pawns and what weapons/armor I equip them with.