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Een vertaalprobleem melden
bug note: necromancer-raise dead- when cast on non-baseline races resurrects them as slaves but doesnt classify them as undead. have tested on genies and neanderthals so far.
https://gist.github.com/6570c3049b924987731889bbc685b622
TM_Thinpop sound is missing resolved grains and will not work properly. Report about it to A RimWorld of Magic devs.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
VFECore.Startup:CheckXmlErrors ()
VFECore.Startup:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
TM_Thinpop sound is missing resolved grains and will not work properly. Report about it to A RimWorld of Magic devs.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
VFECore.Startup:CheckXmlErrors ()
VFECore.Startup:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
TM_Gifted found no data at degree 2, returning first defined.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
RimWorld.TraitDef:DataAtDegree (int)
RimWorld.Trait:get_CurrentData ()
RimWorld.Trait:OffsetOfStat (RimWorld.StatDef)
(wrapper dynamic-method) RimWorld.StatWorker:RimWorld.StatWorker.GetValueUnfinalized_Patch0 (RimWorld.StatWorker,RimWorld.StatRequest,bool)
RimWorld.StatWorker:GetValue (RimWorld.StatRequest,bool)
(wrapper dynamic-method) RimWorld.StatWorker:RimWorld.StatWorker.GetValue_Patch1 (RimWorld.StatWorker,Verse.Thing,bool,int)
(wrapper dynamic-method) RimWorld.StatExtension:RimWorld.StatExtension.GetStatValue_Patch1 (Verse.Thing,RimWorld.StatDef,bool,int)
Verse.GenTemperature:ComfortableTemperatureRange (Verse.Pawn)
(wrapper dynamic-method) Verse.HediffGiver_Hypothermia:Verse.HediffGiver_Hypothermia.OnIntervalPassed_Patch0 (Verse.HediffGiver_Hypothermia,Verse.Pawn,Verse.Hediff)
(wrapper dynamic-method) Verse.Pawn_HealthTracker:Verse.Pawn_HealthTracker.HealthTick_Patch1 (Verse.Pawn_HealthTracker)
Verse.Pawn:Tick ()
RimWorld.Planet.WorldPawns:WorldPawnsTick ()
(wrapper dynamic-method) RimWorld.Planet.World:RimWorld.Planet.World.WorldTick_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch4 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
Acid is meant to tick down causing acid burns as it does. Basically a death sentence to have both at the same time.
Not sure if anything in vanilla causes acid buildup (it's different from toxic).
Specifically Alpha Animal's the Jungleisk spider's web attack inflicts the acid. Alpha Biome's Feralisk infested jungle always spawns a lot of them.
Wasn't able to confirm if the elixir accelerates other harmful buildups. eg Heart attack. Pretty sure it ignores toxic and it does reduce infection (as designed).
https://gist.github.com/7b7496032c9204d099d2d64781dfb046
I want to add to this, after I rezzed my prisoner and they came back as a slave they fell over dead a short while after.
Edit: Thank you so much for the update. The spell is working again! Now to raise my undead army!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
Verse.Log:ResetMessageCount ()
Verse.Log:Clear ()
Verse.EditWindow_Log:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Exception ticking Projectile_SummonElemental986681 (at (60, 0, 103)): System.NullReferenceException: Object reference not set to an instance of an object
at TorannMagic.TM_Calc.GetCompAbilityUserMagic (Verse.ThingWithComps thingWithComps) [0x00029] in <a0f8f1de7e2546ec92fe6fc96bd3842e>:0
at TorannMagic.Projectile_SummonElemental.Impact (Verse.Thing hitThing, System.Boolean blockedByShield) [0x00041] in <a0f8f1de7e2546ec92fe6fc96bd3842e>:0
at AbilityUser.Projectile_AbilityBase.ImpactSomething () [0x000f1] in <76d22a9f63354423bdffef4c3a5d9c01>:0
at AbilityUser.Projectile_AbilityBase.Tick () [0x0003f] in <76d22a9f63354423bdffef4c3a5d9c01>:0
at TorannMagic.Projectile_SummonElemental.Tick () [0x00001] in <a0f8f1de7e2546ec92fe6fc96bd3842e>:0
at Verse.TickList.Tick () [0x0015c] in <f4c3e52a3fec4807a874d50b5e1c361f>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()
Reached max messages limit. Stopping logging to avoid spam.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.Log:Notify_MessageReceivedThreadedInternal (string,string,UnityEngine.LogType)
UnityEngine.Application:CallLogCallback (string,string,UnityEngine.LogType,bool)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()
Exception ticking Projectile_SummonElemental986681 (at (60, 0, 103)): System.NullReferenceException: Object reference not set to an instance of an object
at TorannMagic.TM_Calc.GetCompAbilityUserMagic (Verse.ThingWithComps thingWithComps) [0x00029] in <a0f8f1de7e2546ec92fe6fc96bd3842e>:0
at TorannMagic.Projectile_SummonElemental.Impact (Verse.Thing hitThing, System.Boolean blockedByShield) [0x00041] in <a0f8f1de7e2546ec92fe6fc96bd3842e>:0
at AbilityUser.Projectile_AbilityBase.ImpactSomething () [0x000f1] in <76d22a9f63354423bdffef4c3a5d9c01>:0
at AbilityUser.Projectile_AbilityBase.Tick () [0x0003f] in <76d22a9f63354423bdffef4c3a5d9c01>:0
at TorannMagic.Projectile_SummonElemental.Tick () [0x00001] in <a0f8f1de7e2546ec92fe6fc96bd3842e>:0
at Verse.TickList.Tick () [0x0015c] in <f4c3e52a3fec4807a874d50b5e1c361f>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()
voidseeker have a problem with elemental defenders