Garry's Mod

Garry's Mod

 This topic has been pinned, so it's probably important
Sam  [developer] Jun 12, 2013 @ 7:07pm
As of a recent update, Cinema now supports localization. This means that the gamemode can be translated to non-English languages easily, and without major code changes! If you're fluent in a non-English language and are interested in contributing translations, please continue reading.

How Can You Help?
Help make Cinema more accessible to an international audience! There are a few ways in which you can help do this.
  • Proofreading existing translations: If you can help ensure that the translations in the gamemode make good sense, and sound stylistically reasonable, it would be appreciated. Likewise, if there are any translations missing for parts of the gamemode, it would be nice to know about.
  • Support for additional languages: Currently supported languages can be viewed on the Github repository[]. More would always be better!

For either case, contributions will be openly accepted. If you're familiar with Git and/or Github, submitting a Pull Request[] would be the most appropriate way to contribute. The link to the Github repository can be found in the gamemode description. In the case that you may not be comfortable with Git, please link to the changes you've made at a text uploading service (e.g.

The original, English localization file may be found here[]. If you're unsure where to go from here, please read the section below.

Technical Details
Translations strings are formatted in a specific manner as follows:
LANG.Key = "String" -- Supporting comment OR LANG.Key = C( Color, " string ", Color, "etc." )
Strings are of the only concern translators should have. These are segments which need to be translated. Some translations may be wrapped in a special format, C(...), indicating special colors to be used in the string.
Last edited by Sam; Jun 30, 2013 @ 2:24pm
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Showing 1-15 of 30 comments
Ubister Jun 23, 2013 @ 9:00pm There we go, probably some errors, as I was not sure what the context was. If you'd explain me how to implement this in the game, I could test it out :)
Sam  [developer] Jun 24, 2013 @ 1:50pm 
You should be able to select the language you've added through the settings in the scoreboard. Alternatively, you can just select the language on the main menu of Garry's Mod. Of course, this is assuming you've already added the file into cinema/gamemode/localization/.
Wolf Jul 11, 2013 @ 4:15am 
Good morning, i noticed noone had translated this in italian, therefore i did...
Hope it's correct enough ^^"
here is the link tell me if something does not work ^^
Sam  [developer] Jul 11, 2013 @ 4:35pm 
Thanks Wolf, I've added your translations to the gamemode. You can check it out here[].
Wolf Jul 12, 2013 @ 4:01am 
Happy to be usefull :3
Lays Jul 14, 2013 @ 5:14am 
Hello Sam, add my russian translation to the Cinema gamemode.
Wolf Jul 14, 2013 @ 5:17am 
yay, peoples translating :D
Sam  [developer] Jul 14, 2013 @ 9:32am 
Thanks Joker! I added your translations. However, I removed the clan tag you had in the author description, is that alright with you? You can view it here
Lays Jul 14, 2013 @ 12:01pm 
Thanks you, and it's not clan tag, this is just full my name)
Lays Jul 18, 2013 @ 6:47pm 
Hello again Sam, add my upd russian and ukraine translation to the Cinema.:tradingcard:
Update Russian:
vivendo o game Jul 22, 2013 @ 7:04pm 
Greetings! I've translated it to Portuguese - Brazil.
Sam  [developer] Jul 23, 2013 @ 2:50pm 
I've added the updated Russian translations, Ukraine, and Portuguese. Thanks!
vivendo o game Jul 24, 2013 @ 1:47pm 
Thanks Sam!
When I checked it on the game, I noticed some minor errors.
I've already updated it on the same pastebin link (
Hello, I just made a Czech translation, hope it will be useful (I used my other nickname for the author).
Last edited by {UPR} Princess Celestia; Sep 11, 2013 @ 7:17am
Wolf Sep 11, 2013 @ 8:06am i updated the italian file, because i derped some commands seemingly ^^"
Hopefully it won't need further updates :3
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