RimWorld

RimWorld

Rim of Madness - Vampires [Deprecated]
TheJinx Dec 21, 2017 @ 1:40pm
Two possible bugs
Knockback Chance 80% Explosive threw up an error and made the colonist who was hit by it disapear from the map and the game i don't know if it was because i was close to a wall or if they died when it happened but it created a really long error string from it. Also whenever you use instant resurrect the vampire who used it loses all opinions from anyone they have encountered whether it was negative or positive its set back to zero idk if you can actually change that but if you could i'd certainly be impressed

Exception ticking JT_FlyingObject71483: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.GenGrid.InBounds (Verse.IntVec3,Verse.Map) <0x00021>
at RimWorld.MoteMaker.ThrowText (UnityEngine.Vector3,Verse.Map,string,UnityEngine.Color,single) <0x0005b>
at RimWorld.MoteMaker.ThrowText (UnityEngine.Vector3,Verse.Map,string,single) <0x00060>
at JecsTools.HarmonyPatches.PreApplyDamage_PrePatch (Verse.Pawn_HealthTracker,Verse.DamageInfo,bool&) <0x00314>
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.PreApplyDamage_Patch2 (object,Verse.DamageInfo,bool&) <0x0004f>
at Verse.Pawn.PreApplyDamage (Verse.DamageInfo,bool&) <0x00068>
at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x001cc>
at AbilityUser.FlyingObject.Impact (Verse.Thing) <0x001bd>
at AbilityUser.FlyingObject.ImpactSomething () <0x00171>
at AbilityUser.FlyingObject.Tick () <0x0021d>
at Verse.TickList.Tick () <0x002c6>

Verse.Log:Error(String)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
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Showing 1-2 of 2 comments
TheJinx Dec 21, 2017 @ 1:40pm 
It was kinda funny when they kinda just flew off the map though lol
TheJinx Dec 21, 2017 @ 1:41pm 
Also the Knockback chance:80%(Explosive) is obtained from Potence IV discipline
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