RimWorld

RimWorld

Rim of Madness - Bones
bobcool0 Nov 21, 2021 @ 2:07pm
suggestion: totems
So I just downloaded the mod (gonna try it out later) I had an idea where you can use a LOT of bones to build totems which can give different buffs or debuffs (for raiders) based on totem type, size, and quality. In my opinion these buffs or debuffs should be minor like a 0.10C movement bonus while in range or a -5 mood debuff for raiders (lower tech civs suffer more due to beliefs) size increases range at the cost of WAY more bones and work time and quality will increase or decrease the effect based on quality. Anyway thanks for reading and considering