Total War: WARHAMMER II

Total War: WARHAMMER II

SFO: Grimhammer II
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heavystorm Jun 25, 2019 @ 6:46pm
Dark Elves Slave Economy
All military buildings increases Slave Decline Rate. We have to build them in order to get better units which has unit cap

How do you guys manage mid-late campaign slave economy?

Should i make Naggarond full slave buildings without any military ones and put all slaves in there?
Thats usually what i do in vanilla. I stack all slaves in Naggarond. Then with khaine assasins all in Naggarond i get around 100k income late campaign Naggarond alone.

Or should i spread them in every province?

How is SFO should be played?
Last edited by heavystorm; Jun 25, 2019 @ 6:55pm
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Showing 1-3 of 3 comments
Venris  [developer] Jun 26, 2019 @ 5:15am 
Make cage buildings and do proper tech. Slave income is so strong it always has to diminish.
Last edited by Venris; Jun 26, 2019 @ 5:15am
heavystorm Jun 26, 2019 @ 6:34am 
@Venris Malekith Legendary Campaign. Turn 191. Chaos is gone. I own almost entire new world. So i can speak more deeply now.

Slave economy sucks in SFO. I tried demolishing all the military and unnecessary buildings in Naggarond and focus on slave buildings in there with 15+ khaine assasins. Still pretty low income compared to vanilla. Like 30k income in that province with all that agents, buildings.

Then i decided to build slave economy in every big province not just Naggarond. Like cage buildings, pens, roads, new buildings etc. Problem with spreading slaves is you'll never have enough slaves make it worth that invesmenst. So slaves has to go maximum 1-2 provinces or completly irrelevant.

Also one thing i want to mention is that you can't have more than 1 slavery pen in all regions because same stats does not stack. Thats big problem too.

My suggest is decrease slave decline rate in some buildings or increase the general slave income or make the slavery pen and cages can be built more than 1 in same province.
Venris  [developer] Jun 26, 2019 @ 7:26am 
30k is small? I dont that that you understand how broken it was in vanilla. And yes, same effects of buildings stack my friend. All buildings effects do. Closing.
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