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Won't help you with diplomacy, unfortunately.
The vamps are the issue in the old world. By turn 40-50, they consistently blow out the empire. I've noticed their armies are much more powerful that prior versions when playing out the fights. They don't disintegrate as quickly when their general is taken out. A tier 1 vamp army is a threat against a tier 3 empire. And with all the empire territory they are able to take so quickly, they can spawn 4-5 armies easily and upgrade them to tier 2/3 making them more than a match for an empire army in this current version. At turn 80, I'm facing 5 Vamp armies in Talabecland, all tier 2/3. Why? The vamps have no threats from anywhere else.