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https://steamcommunity.com/workshop/filedetails/discussion/1109736522/3809535864671816651/
Thanks!
My diplomatic relations with my neighbours keep dropping a bit faster than usual for no apparent reason, and when I put the mouse over the relationship bar, I keep seeing a red downward arrow stating that my relations are worsening due to some "Assassination attempt" on both of them, something completely out of whack as I've just unlocked spies, and I've never ever tried to assassinate anyone (and the AIs will not be at that point either probably).
Not sure what may be triggering that, or if its just a tooltip issue and they are dropping the relations due to another completely different reason.
I'm attaching a zip file with a screenshot, my latest savegame and my UCP mod folder (I've added a couple of small modifications of my own to the vanilla UCP 6.4 files), plus I'm subscribed on Steam Workshop to the "Colony Bases - Vanilla,UCP" mod. Nothing else is changed besides this.
https://drive.google.com/file/d/1XJbU2tcCBjzFyg-iTcEubPsUIQfrmiQ_/view?usp=sharing
Now that I think of it, after that GNN piece, I didn't saw any improvement in my relationship with anyone, so maybe something got messed up and instead of getting some improvement I got a debuff instead?
Error parsing Backend.Settlements.ColonyStructureType. Key 'structure_atmospheric_renewer' on Variable 'workingStatus' with value 'yes'.
(Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
FormatException: Value is not equivalent to either TrueString or FalseString.
at System.Boolean.Parse (System.String value) [0x00000] in <filename unknown>:0
at System.Convert.ToBoolean (System.String value, IFormatProvider provider) [0x00000] in <filename unknown>:0
at System.String.System.IConvertible.ToBoolean (IFormatProvider provider) [0x00000] in <filename unknown>:0
at System.Convert.ToType (System.Object value, System.Type conversionType, IFormatProvider provider, Boolean try_target_to_type) [0x00000] in <filename unknown>:0
at System.Convert.ChangeType (System.Object value, System.Type conversionType) [0x00000] in <filename unknown>:0
at SerializedData`1[DataType].DeSerializeMappingEntry (QiHe.Yaml.Grammar.MappingEntry entry) [0x00000] in <filename unknown>:0
at SerializedData`1[DataType].DeSerializeMapping (QiHe.Yaml.Grammar.Mapping source) [0x00000] in <filename unknown>:0
Thanks a lot! This merge comes from this other Workshop mod: https://steamcommunity.com/sharedfiles/filedetails/?id=798662726
I've checked the original mod and it has the same 'yes' values on the workingStatus variable, so I suppose I just inherited the error when merging the files. As I haven't received any ingame error message and the structures were woking fine with the modified Pollution values, I didn't notice this until you brought it up.
Again, thanks! Will fix asap on my install and notify the original mod owner in case he wants to update his mod. 👍
An image should be clearer: https://drive.google.com/file/d/1eY_YNs2ik63ySnaqWmz9lsfDdpoXXnkq/view?usp=sharing
Should be pretty straighforward to reproduce, but I can send you my current save if needed.