Master of Orion

Master of Orion

Unofficial Code Patch Steam Workshop
k_zwick Jul 4, 2021 @ 11:29am
Transport become unavailable to build.
After building transports on a planet, the list of things to be built does not include transports.
Suddenly not being to build transports on a planet that has built them is very annoying.
If you kept transports in the build que, you can always build transports in that system.
Is this a known issue. can we get it fixed. Let me know if you need more information.

Note: Also using the 5X Lite 2.0 MOD. Adding the Unofficial Code Patch fixed an issue we were having with the multiplayer turn timer disappearing, and also not working properly.
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WhatIsSol  [developer] Jul 4, 2021 @ 11:34am 
Add.0.0.6.2: Added logic to make Troop Transports require a number of colony marines equal to its transport capacity for construction and reduce the colony marine total by that capacity upon completion. This slows down the transport swarm and makes a significant number of racial traits actually have a point again. This is turned on by default, but can be disabled using the TRANSPORT_MARINES_REQUIRED setting in the global.yaml file.

TRANSPORT_MARINES_REQUIRED: 1 (Default) or 0 (Disable)
1 = Troop Transports construction requires four Marines to be present on a colony. At construction completion this amount will be removed from the colony's Marine total. After a successful invasion left over Marines, max of four, from the final attacking transport will be added to the new conquered colony.
0 = <Base Game> Only need marine barrack and at least one marine to make Troop Transports
k_zwick Jul 9, 2021 @ 12:21pm 
I thought I would be something like that. Thank YOU.
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