ARK: Survival Evolved

ARK: Survival Evolved

Pyria: Mythos Evolved
 This topic has been pinned, so it's probably important
Shadlos  [developer] Apr 10, 2022 @ 8:26pm
Update of 4/10/2022
v34.6
-All Sentients now get standardized level gains when tamed and wild in HP, stam, and melee
-Ascended darks and lights are no longer completely immune to the mana type of their own alignment. Unascendeds take 30 percent of incoming same-aligned mana damage, and ascendeds take 10 percent. Sentients will take 75 percent of the physical damage (not mana damage) from the same aligned element. This multiplier comes AFTER whatever natural armor resistance they have.
-The more damage resistance a Divine or Dark has (natural armor, not equipment armor), the higher their weakness to their opposite mana type, to help make the weaknesses pack more of a punch through that armor.
-Dark Paladin now takes 85 percent of incoming damage, no longer 68 percent. this makes it equal in resistance to Divine Paladin
-Raised Orc base HP, from 575 to 850
-Raised Goblin base HP from 120 to 250
-Raised Hobgoblin base HP, from 490 to 575
-Raised Tibur base HP from 565 to 775
-Raised Gelragarian base HP from 580 to 865
-Raised Mermaid base HP from 360 to 450
-Increased both male and female centaur base HP to 525
-Raised both male and female centaur base stam from 220 to 430
-Raised Divine and Dark archer base HP from 450 to 900
-Raised Divine and Dark berserker base HP from 525 to 1015
-Raised Divine and Dark Paladin base HP from 650 to 1165
-Raised Divine and Insidious Zenith base HP from 1600 to 1950
-Raised Divine and Insidious Fortitudo base HP from 2000 to 3150
-Raised Divine and Insidious Eminence base HP from 1850 to 2525
-Raised Divine Convalesce base HP from 1250 to 1750
-Dark Reaper tail attack now has the same amount of armor pierce as vanilla reaper, while still remaining a dark mana attack. This was done to help make it stand up to Divine Allo easier.
-Fixed an issue where all orthros were feral. Whoops!
-Raised Drallion Fire Breath stamina cost from 100 to 150
-Shortened the window Drallion's fire breath has to spawn fire projectiles, thus making it shoot less
-Lowered Drallion base stamina from 480 to 300
-Reduced Miralis Yutyrannus base stamina from 1740 (wtf) to 300
-Lowered Sulgurwyrm weakness multiplier from 5x to 3x
-Miralis Pyro Bite no longer harvests stone or wood or metal, but is a generic carnivore damagetype. However, the explosion it triggers is different. That small explosion is base 80 damage to anything within that small radius, dealing light structure damage as an explosive damagetype
-Extended cooldown of explosive bite on Miralis Yuty from 2 sec to 5 sec
-Reduced Projectile damage from Miralis during Eruption attack from 80 direct 120 explosive to 60 direct 30 explosive
-Projectiles fired by Miralis Yuty during eruptor attack are no longer similar to rocks, but are mortar-like projectiles which can damage all structure tiers.
-Increased the rider use interval on the eruption attack on Miralis Yutyrannus from 0 sec to 15
-Increased the stamina cost of Miralis eruption attack from 0 to 200
-Increased the stamina cost on Miralis Yutyrannus firebreath from 0 to 125
-Halved the amount of fire projectiles spawned by yuty fire breath, making it more the same as Fire Wyvern
-Lowered base HP of Miralis Yutyrannus from 1200 to 1100
-All stationary attacks of Miralis Yutyrannus can now only be used on solid ground
-Explosive Bite, Eruption, and Fire Breath are now all Special Attacks that can be toggled for Miralis Yutyrannus
-Miralis Yutyrannus will use its Eruption attack in the wild again
-Explosive Bite now costs 125 stamina on Miralis Yutyrannus, and cant be used with insufficient stam.
-Fixed eruption projectiles on Miralis Yuty not scaling with melee
-Increased gravity on Infernal Basilisk projectiles from 0.1 to 0.25
-adjusted structure damage allowed on Infernal basilisk projectile explosions
-Decreased infernal basilisk projectile lifetime from 40 sec to 4
-All Mana attacks now only deal 10 percent damage to structures. Earth is allowed 65 percent damage
-Most Sentients are now Fearless. This is a buff that gives them complete immunity to Parasaur fear, Mammoth Intimidation, and fear from Yutyrannus. It also has crossplay from ARK Additons, making these sentients completely immune to the fear bellows of Brachiosaurus! These folks have seen scarier things than ARKs measley dinosaurs!
-The following sentients are Fearless: Gelragarian, Tibur, Divines, Darks, Centaur, Orc