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This is also something i've explained many, many times, but please don't take that and this as me ranting!
Drallion, as stated in one of the notes you can find, is NOT a flier mount. Drallion's constructed around being a creature poor at flight, and rather, a land creature with the ability to fly when needed. It's designed to be much more efficient with land travel and flight only to be used when trying to avoid hostile areas, or traveling water, or going up mountains quickly.
As for the camera/hitbox issue itself, that's something with Ark. Drallion's flight animations are what's called "root motion" animations, meaning that the model itself moves from the standard 0,0 position in space. Ark doesn't like root motion and will keep the creature's physics, hitbox, and camera in a single spot in space rather than move them with the model during a root motion animation, and it's really weird.
I've tried removing the root motion from Drallion's animations before, however the last time i did it it caused some bugs. There's another method i can try, which i'l likely attempt in the near future.