Cities: Skylines

Cities: Skylines

151 ratings
Elevated Train Station
   
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File Size
Posted
Updated
4.560 MB
Apr 2, 2017 @ 7:03am
Apr 6, 2017 @ 8:08pm
6 Change Notes ( view )

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Elevated Train Station

In 1 collection by Vince
Train Stations
3 items
Description
Elevated Train Station (16x8 - Vanilla asset, no mod required)

Short description:

An elevated train station you can use anywhere.

Specifications:

electricity: 1200 kW
water: 400 m³ / week
cost: 47 500
upkeep: 960 / week
workers: 60 ( 12 / 18 / 24 / 6 , uneducated / educated / well educated / highly educated)
Noise pollution: 110
Noise radius: 125
Garbage Accumulation: 12

- Tracks height is: 1 Maximum step + 1 small step

- Terraforming flat pre-build is recommanded if you want the secondary track height to be the same as the station track. (the secondary track follow the terrain while the station track don't when you plop the asset)

3D models:

vertices: 3534
tris: 5085
textures: 1024x1024

lod_vertices: 177
lod_tris: 200
lod_textures: 256x256

Concept:

A revamped & modified elevated version of the original vanilla train station track.
Stat are real close to the default vanilla station, with a slighty higher cost an slighty lowered noise pollution and radius

Of course everithing is fonctionnal, regional and intercity train, pedestrian ai on both railway platforms + exit both side of the station if you want to link the other side with a path network

- Track height is: 1 Maximum step + 1 small step

Mostly made it because why not, and wanted to test if it was doable + i'm not really a fan of game mechanics modifier and tend to prefer asset only with a vanilla install.

update history

http://steamcommunity.com/sharedfiles/filedetails/changelog/896948571

asset editor helpers/enhancers used to create this asset:

from BloodyPenguin:
http://steamcommunity.com/sharedfiles/filedetails/?id=512314255
more network stuff (mostly for default invisible pedestrian path in the asset editor)
http://steamcommunity.com/sharedfiles/filedetails/?id=790347696
advanced building editor (for station spawn point and reinit the invisible path and special props)

from SamsamTS
http://steamcommunity.com/sharedfiles/filedetails/?id=766190099 Move it (mostly to change the shape of the train station track and edit the invisible pedestrian path)

they are not required to use the asset, they mostly only unlock more default fonctionnalities within the asset editor wich bring more edit flexibility

wip / to do

- eventually a few 3dmodel and textures improvement ( more railings on platforms, a roof etc.)


8 Comments
tf2 gamers central Jun 27, 2022 @ 8:04pm 
After the two tracks connect there is no other connection point to add it to any other rail
inertgreen Apr 3, 2021 @ 4:38pm 
It doesn't work properly!
Kronic May 8, 2020 @ 7:41pm 
Causing errors in game, wouldn't recommend using it.
Holthergeist Mar 19, 2020 @ 8:14am 
Can't get the secondary track to work. any suggestions?
Ook Dec 10, 2019 @ 4:13pm 
This asset is broken. Won't properly complete train station line.
sr4frankie Oct 8, 2018 @ 1:51pm 
says its a broken mod but it doesnt tell me what it needs
Vince  [author] Apr 8, 2017 @ 3:37am 
^^ this is kinda what i had in mind with the wall texture:
http://www.youtube.com/watch?v=npF1DG8CKSs&feature=youtu.be&t=1m31s
so not "totatlly" out of place as there many of thoose railway talus wall around where i live ^^

but yup it's perfectible because well modern archi + old odd wall ^^, another with concrete why not ^^ will prolly make one with invisible ground tiles and 3d model for replacement behind the invisible tiles to see how it goes ^^

pos-ited thks Makoto ^^
Mir0ki [TH] Apr 7, 2017 @ 9:59pm 
It's good to see another elevated train station mod,I will use this.I think the brick texture looks kinda out of place through.Perhaps replace it with concrete instead?