RimWorld

RimWorld

8,341 ratings
Dubs Bad Hygiene
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
52.692 MB
Jan 6, 2017 @ 12:52pm
Apr 10, 2024 @ 3:36pm
190 Change Notes ( view )

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Dubs Bad Hygiene

In 1 collection by Dubwise
Dubs Mods
12 items
Description
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready

WIKI Take me to the wiki[github.com]

Works with existing saves!
Cannot be removed from saves easily

Lite mode
Subscribe to the lite version of this mod here : Dubs Bad Hygiene Lite
Can also be enabled in the mod settings in this version of the mod, requires a restart to strip defs from the mod.

[ko-fi.com]

[ko-fi.com]

[www.patreon.com]

Discord for my mods: Discord[discord.gg]

Github Releases[github.com]


French by scribio. Their Discord[discord.gg]
Russian by Ninja Kitten
Chinese by BOXrsxx & BiscuitMiner 边缘汉化组 中文Mod合集
Czech by Ralph Shepard Feedback[prekladyher.eu]
Spanish/SpanishLatin by Valgarv
Popular Discussions View All (272)
1,535
3
May 25 @ 3:52pm
PINNED: BUG REPORTS
Dubwise
5
Apr 17 @ 5:21pm
so how the heck does sewage actually work?
goober gaming
5
2
Dec 28, 2024 @ 12:18am
Vehicle Framework compatibility
thedarklightlord
9,442 Comments
Tplayer47 Jun 12 @ 10:55am 
Could you please stop spamming your diaper fetish mod on this page and on Dub's profile?
RAD EMERALD Jun 12 @ 2:00am 
pls update 1.6
Monkey Magic Jun 11 @ 5:28am 
@Dubwise - Given that the mosaic tile is a lot fancier than the fine tile added in Royalty I think it might be worth upping the beauty from 1 to at least match (3) if not surpass them.
VitaKaninen Jun 10 @ 1:20pm 
Is there a reason I can't remove a hygiene enhancer from a prisoner? Do I have to research the item before I can remove it? This doesn't apply to any other bionic that I am aware of.
Sleban Jun 10 @ 1:10pm 
I have had that issue before and i cant remember what i did to fix it but its a mod conflict
LiterallyBeenVibing Jun 10 @ 11:03am 
well i got that issue fixed, now its just any drink source they see be it water or a coffee they just stand on top of it with the "standing" activity until they go to bed
Sleban Jun 7 @ 8:00pm 
what mod are you using that for them carry a water bottle in their inventory?
LiterallyBeenVibing Jun 7 @ 8:13am 
how do i make my colonists not drop water bottles everywhere or try to store them everywhere and just keep them in their inventory, i have NO zones that allow water bottles and they are set to carry 1 in their inventory but they just drop em on the floor at sinks.
Tommy Gray x Land Raider Jun 4 @ 1:38pm 
I wish there was a submod extension for this in which animals can receive hygiene. One purpose is to allow pawns to clean animals, causing them to generate less filth inside.
Teamson Jun 2 @ 11:58am 
Thx, but this does not recognise the sewage for me somehow...