Hearts of Iron IV

Hearts of Iron IV

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More Locked Straits [With map rework]
   
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1.010 MB
Sep 18, 2016 @ 10:05am
Feb 15, 2017 @ 6:42am
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More Locked Straits [With map rework]

Description
This mod adds "locks" on straits where land fortress can prevent a naval crossing (the vanilla ones being the canals, Gibraltar and the Danish straits). This should improve the relevance of the naval warfare and create some additional strategic provinces.

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Savegame compatible
Not achievement compatible
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Straits Included:

Dover Strait - 34 km (Only blocks convoys and invasion when ennemy has both sides)
Bab-el-Mandeb Strait (Djibouti -Yemen) - 21 km
Malacca Strait/Singapore Strait - 16 km
Sunda Strait (Java to Sumatra) - 26 km
Bali, Lombok and alas Straits (southern Indonesian islands) 2.4, 21 and 12 km
Sape Strait (around Komodo Island) - 15 km
Kanmon Straits (Honshu to Kyushu) - 700 m
Tsugaru Strait - (Hokkaido to Honshu) - 20 km
North Channel/Strait of Moyle (Scotland to Ireland) - 21km
Kerch Strait (east Crimea) - 3.1 km
Messina Strait - 5.1 km
Bonifacio Strait (Corsica to Sardinia) - 11 km
Tartar Strait (Sakhalin to Continent) - 7.3 km
Alor Strait (Sunda Islands, north of Timor) - 11.5 km
San Bernardino Strait (mid Philippines)- 15 km
Surigao Strait (south Philippines) - 15 km
Juan de Fuca Strait (Seattle and Vancouver) - 18 km

Localization:
English, French, Italian, German.

More info on the Paradox forum:
https://forum.paradoxplaza.com/forum/index.php?threads/minimod-more-locked-straits-v1-2-available.942099/

Compatible with 1.3.3
Popular Discussions View All (2)
0
Feb 15, 2017 @ 6:45am
1.3.3 Update
pyrignis
0
Jan 4, 2017 @ 10:01am
1.3.1 Update
pyrignis
35 Comments
Coleslaw224 Jun 1, 2019 @ 12:55pm 
update please
net Mar 23, 2018 @ 4:32pm 
update plz..
евро универсалии Jan 23, 2018 @ 12:45pm 
wait what, i didnt even know this was a feature in the main game. Apparently after 1,200 hours you can still learn stuff
skynamir53 Oct 27, 2017 @ 3:11pm 
Please update?
maverick Oct 25, 2017 @ 7:22am 
Will add credits.
pyrignis  [author] Oct 24, 2017 @ 10:44am 
@maverick Please do! maybe quote me somewhere if convenient.
maverick Oct 21, 2017 @ 1:49pm 
@pyrignis
Can I hav epermission to integrate your mod into Blackice Mk II?
pyrignis  [author] Jul 5, 2017 @ 6:33am 
@Yossarian It does looks like it's a bug indeed. The Channel strait is quite complicated as it is 3 sea provinces wide in game. I did the best I could but I still don't understand why the game won't reroute comecial convoys.
Zamalek Jul 5, 2017 @ 4:22am 
@pyrignis - Thanks for the reply, that's good news. I gave the mod a quick test as Germany yesterday, and I noticed a few things:

Before the war, I can see my trade routes going through the Channel as expected (importing resources from North and South America for example). But when I go to war with the Allies, my trade routes that were going through the Channel disappear (I can't see the dotted lines on the map), but my convoys continue to travel through the Channel, because I get notifications of them being sunk in the Channel. Is this possibly a bug? I sort of expected that the trade routes would start going around Northern England once I'm at war with England. Cancelling trade and then restarting it with the Americas also didn't change anything - the convoys still go through the Channel strait instead of going around England into the North Sea, and there's still no dotted line representing the route they're taking