Age of Empires II (2013)
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Ulfsark
   
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New Workshop General: Graphics, Terrain
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4 септ. 2016 в 2:07
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Ulfsark

Описание
Replaces the Woad Raider.

Taken from Dynasty_IV's Age of Civs Mod Pack at:
http://aok.heavengames.com/blacksmith/showfile.php?fileid=11655&ci=26acf69db708f5f1603e8c47182d1fc7YToxOntpOjA7YToyOntpOjA7czoxNDoiU2VhcmNoIFJlc3VsdHMiO2k6MTtzOjUwOiJsaXN0ZXIucGhwP3N0YXJ0PTAmYW1wO3NlYXJjaD1hZ2Ugb2YgY2l2aWxpemF0aW9ucyI7fX0=


These mods from the Steam Workshop may alter how Age of Empires II: HD Edition functions, and are not created or supported by Microsoft. By downloading files from the Steam Workshop, you acknowledge the risks and release Microsoft Corporation and affiliated entities from any liability related to your use of the Steam Workshop. Your use of Steam Workshop will be governed by Steam's terms of use and not Microsoft's End User License Agreement.
5 коментара
|Xendor| 15 юли 2017 в 16:53 
It changes the name of the unit?
julianbaba4  [автор] 6 септ. 2016 в 19:23 
Please keep in mind that I did not make most of the graphics I post! I can get in trouble for taking credit for other peoples work :O
Always check the description of my mods to see whether I made the graphics or where I took them from. Thankyou.
Jester 6 септ. 2016 в 14:59 
I use that beserker mod a lot, their is another, can't remember if it was yours but that was a swordsman, hassarl or condotor, something like that. Anyway I had asumed they were all made in the same way. my mistake. thankyou for your work nontheless, you are a true artist.
julianbaba4  [автор] 4 септ. 2016 в 22:44 
I would love to do that but I can't sorry, if I'm going to change one (Normal or Elite) then It will always change the other as well :/
The only exception is the Berserk & Elite Berserk which use seperate slps for their Standing, Moving, Attacking & Dying animations, yet they share their Rotting ones.
Jester 4 септ. 2016 в 11:00 
These are great, could you possibly make these mods for elite units only, african archer, tiger warrior, zulu warriors, ulfsark. I make map/art and enjoy the units they replace. Visually it skirts this issue by allowing the graphics for both.