Stellaris

Stellaris

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Star Trek: New Horizons
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File Size
Posted
Updated
12.307 GB
May 20, 2016 @ 11:00am
Oct 15 @ 6:00am
421 Change Notes ( view )

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Star Trek: New Horizons

In 1 collection by G-Man
ST: New Horizons - A Star Trek Collection
10 items
Description

Star Trek: New Horizons
4.1.5 Compatible WIP
[discord.gg]



ST: New Horizons is a community-driven project aiming to deliver a fantastic Star Trek game experience.

New Horizons is a total conversion of Stellaris, with a number of canon static maps full of empires, ships, species and events from the Star Trek universe. Prepare to relive your favorite Episodes and movies!

This mod will guide you through the entire Star Trek timeline, starting in 2150 a few years before the launch of the NX-01, up to the year 2400 and beyond. Explore strange new worlds, meet new civilizations, research the unknown, form a new Federation and prepare to fight the upcoming threats to the galaxy.






Features
  • Canonical static/random maps incl. low-end PC and BOTF style.
  • About 100 canon races with animated portraits.
  • New district system overhauling economy and planet specialisation.
  • Full ship sets for 70+ races (UE, UFP, Terran, Klingon, Romulan, Cardassian, Dominion, Gorn, Borg, pirates etc.).
  • Iconic ships like: Sovereign Enterprise, Dominion Super BB, Voth City, Charon mothership.
  • Unique flagships with tech, exploration and combat roles.
  • Playable Borg with unique story, tech, ships, components, events and assimilation.
  • 800+ unique ship models.
  • 1000+ events, 1M+ words.
  • Many megastructures: Suliban Helix, Argus Array, Borg Unicomplex.
  • New traditions, edicts, decisions, policies.
  • Innovative ship designer with thousands of components.
  • New tech tree[grinsel.github.io] with ~2000 technologies.
  • Many anomalies, 50+ relics, hundreds of events.
  • 80+ planet classes/subclasses with unique art and Real Space upgrades.
  • Expanded districts/buildings. Specialise into Pleasure, Fortress, Embassy worlds.
  • City graphics for Cardassian, Klingon, Vulcan, Tholian etc.
  • New ship class system with retire/recommission option.
  • Cloneable Jem’Hadar and Vorta.
  • Federation Council, Great Links, Houses, Tal Shiar, Obsidian Order mechanics.
  • Founding of the Federation story. Paths: Federation, Terra Prime, Xindi victory.
  • Unique mechanics/events for many races (Bajorans, Ferengi, Klingons, Cardassians, Romulans, Tamarians).
  • Unique habitat playstyles (Hirogen, Suliban).
  • Many crises as like: Xindi, Alar Jihad, Control, Gomtu, Doomsday, Species 8472.
  • Bajoran Wormhole, Borg Transwarp, Turei/Vaadwaur Underspace.
  • Available in many languages.




Official ST: New Horizons Mods




Bug Reports

ST: New Horizons is in development, so there will be bugs. Please report any you find here:
Google Bug Forms[forms.gle]

Here you can view all reported bugs:
Google Bug Document[docs.google.com]

Please don’t report bugs anywhere else. Keeping them in one place makes things much easier.
You can also report on our Discord in #stnh_bugs_forum:
Join PDG Discord[discord.gg]



Attention
Please note that ST: New Horizons is still in development and therefore usually not compatible with other mods. We strongly recommend deactivating other mods before playing New Horizons.

If you encounter any bugs, we would greatly appreciate it if you could report them in our bug report forum on our PDG Discord.


Stay tuned!
For updates on our progress and the latest patches, please check the Steam Workshop and our PDG Discord. We are always looking for new contributors to our mod. If you would like to participate in our project, feel free to contact us on Discord.


We need YOU
We have opened channels on our PDG Discord for community event ideas. The idea behind this is that we will continue to need many Star Trek events, and we would be very happy if the community participates and helps us with this. It would be really cool if you could share your favorite Star Trek episodes or stories and write them down in a short text. You don’t need to worry about the coding behind the events, we will take care of that.




Patchnotes




Star Trek and all related marks, logos and characters are solely owned by CBS Studios Inc. This fan production is not endorsed by, sponsored by, nor affiliated with CBS, Paramount Pictures, or any other Star Trek franchise, and is non-commercial and intended for recreational use. No commercial exhibition or distribution is permitted. No alleged independent rights will be asserted against CBS or Paramount Pictures.
This is a Star Trek Fan-Art-Mod

Official ST: New Horizons Discord:
https://discord.gg/pdg




Basic Troubleshooting

Only keep these mods active in your playset:
  • Star Trek: New Horizons
  • TNG Submod (optional) – Use only if you want to play from 2300 onwards. Make sure to pick a "TNG" map ingame.
  • One STNH UI Submod (optional) – Do not activate multiple UI mods, this will cause crashes.
  • Music Mod (optional)




System Requirements
  • 16 GB RAM minimum. Less can cause crashes when loading.
  • Custom empires may also cause crashes – delete or deactivate them.


Popular Discussions View All (2031)
7,574
Nov 5 @ 5:31am
PINNED: Star Trek New Horizons Bug Report section
Shaggo
3,037
Oct 16 @ 3:08pm
PINNED: Star Trek New Horizons Ideas and Feedback
Shaggo
11
1
Oct 25 @ 10:16pm
my big BORG tips_thoughts & questions page
pgames-food
22,117 Comments
Endicott Nov 3 @ 4:44pm 
Just checking back in about the Husnock? Is the race playable yet? The "Navy size error" was fixed but the shipset was broken as of the last update. it becomes noticeable when discovering Destroyers - generic ship types intermixed with Bajoran and Talarian ships instead of the proper Husnock starships
Aza1979 Nov 2 @ 1:08pm 
@Russ (STNH) - I will get the save file and modlist (only 1 mod aside STNH which was compatible so far) and head to Discord.
Russ (STNH)  [author] Nov 2 @ 7:16am 
@Aza1979 - if you can submit preferably a save file or at the very least the event ID (using debug tooltips) then we'll be able to investigate.
Aza1979 Nov 1 @ 2:13pm 
Just encountered an annoying bug. Playing as Cardassians, I got the option to replace an administrative role on Bajor. The event window kept stuck and could not be closed, it just restarted the event in an endless loop. And guess what, when the cooldown came off, the event was repeated as planned, but this time I got a 2nd event window stuck on screen.

Needless to say that it ended up as endless bug loop plastering my campaing view.
honvik Nov 1 @ 2:57am 
anyones iconian Event stuck? Cannot do status Quo even with everything defeated ha
arakan94 Oct 28 @ 9:04am 
He means that mod description clearly says it's compatible with 4.1.5, not 4.1.6
gambler Oct 27 @ 9:05am 
@ Vantezzle: the base game is the current version, so is the mod. base game without mods ist working fine.

@ tilarium: sorry, i don't know what you mean. please explain.
thx
Nexus Oct 26 @ 11:55am 
can u add an icon to the ,,canon,, choice? i play mostly with the choice that fitt to star trek with a few that i know have positive effects.
tilarium Oct 26 @ 6:53am 
Literally at the very top of the description. Why do people not read or even just skim the description?
Vantezzle Oct 26 @ 6:45am 
Does it work with the current version?