Crusader Kings II

Crusader Kings II

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Random Hordes
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Tags: gameplay, Horde
File Size
Posted
Updated
350.586 KB
Jun 4, 2015 @ 2:20pm
May 28, 2019 @ 8:25am
12 Change Notes ( view )

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Random Hordes

Description
Randomly spawns a massive army for random AI characters throughout the years.
Now fear not just the mongols but any war focused character.

Mechanics
Every 15 years or so there is a 3% chance for an AI character to gather a massive army. There are a number of rules to the characters chosen:
  • The ruler must be a Duke or a Count.
  • If the ruler is war focused (only if you own the way of life dlc) or has particularly aggressive traits or ambition this chance can increase up to 10%.
  • Non Reformed Pagan Rulers and tribes 25% more likely to be chosen.
  • Christian rulers 50% less likely to be chosen.
  • Certain non ambitious or illness/health traits will prevent a character ever being chosen.
  • Characters must be between 16 and 60, although characters over the age of 45 are less likely to be chosen.
  • War focus can also let you recruit bandit troops for any player for a cheap price, but it is rare.

The number of troops spawned scales based on the year and the characters current troop count but it will be between 11000 and 130000 troops.

The ruler will also gain a cb to subjugate those of the same religion for 50 years (non reformed pagans can subjugate everyone). Subjugation will help prevent a game over when your same religion neighbour turns into a horde.
During those 50 years no other horde will spawn.
If the ruler dies, his heir will not have access to the subjugation cb anymore.

The spawned armies will be slightly affected by attrition.

If a christian turns into a horde there is a likelyhood the pope will excommunicate him if he or she uses the subjugation cb especially if he or she is disliked by the pope.

A random horde will have a reduced chance of spawning during the time frames of the major mongol horde events (if historical horde is selected)

Hopefully the spawn rate and number of troops spawned strikes a good balance to give the hordes the ability to expand without it happening too often and without them easily taking out other empires of the time.

Configuration
You can configure the mod via the game rules screen to further tweak settings

Army Size
Pick between the default or the smaller troop counts. The smaller option will work well with shattered balance mods where army sizes will start smaller making this more balanced than the standard spawn rates.

Spawn Rate
Pick between high, normal, low, off or an insane spawn rate if you just want the world to fall apart.

Delay Time
Decide if hordes can start immediately or must wait at least 10 years.


Mod Compatibility
High Compatibility. This mod is just events and a new casus belli so should hopefully be compatible with most mods.

Works with ck2 version 2.6.x - 3.x
"Provided for fun by The Strategy Master"
115 Comments
door Aug 27, 2022 @ 9:30pm 
this would be an amazing ck3 mod
Rosecrans Nov 19, 2021 @ 4:34am 
plz make this mod on ck3
Harald Hardrada Aug 25, 2020 @ 10:19am 
genius idea... thank you mate. Btw, is it compatible with HIP?
conman1 Jul 20, 2020 @ 6:57pm 
You should make the armies more common, id like to see the world burn!!!
Oblivion Jun 26, 2020 @ 2:30pm 
Always use this when not going for achievements, awarded.
Chitose Jun 1, 2020 @ 6:46am 
Oh hack, playing and modding CK2 so long but found this in 2020.
damn it should replace that junk called Rum/Seljuk/Gaznavid invasion.
Oblivion May 28, 2019 @ 11:14am 
Updated eh?
Nice.
General Kysieran  [author] Dec 1, 2018 @ 8:14am 
I havn't noticed anything specifically wrong, and in game tests seem to show it working correctly.
I have added a new game rule to configure the delay time.
General Kysieran  [author] Nov 21, 2018 @ 12:06pm 
I'll investigate, either its a bug in game or they just changed how spawn unit code works.
Oblivion Nov 19, 2018 @ 5:56pm 
Yeah indeed.
It gives the ai the chance to make a small kingdom, but nothing huge.
But this mod hasnt been updated so HF must have changed something.
It would be nice if
@General Kysieran
could take a look.