Distance

Distance

157 ratings
Killing colours
   
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Difficulty: Nightmare
Mode: Sprint
File Size
Posted
Updated
778.401 KB
May 28, 2015 @ 10:05pm
Feb 13, 2016 @ 9:23pm
20 Change Notes ( view )

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Killing colours

In 1 collection by Sassy
My Levels
2 items
Description
A hard level, you have to pass all of the colours.(Follow the arrows and signs)
14 Comments
MrMister Oct 29, 2016 @ 4:53am 
The checkpoint on the green level near the rollers is sideways. Easy to fix.
Sassy  [author] Feb 13, 2016 @ 7:21pm 
yeah i do know but thank you anyway.
Lukas Feb 13, 2016 @ 1:37am 
Oh, btw: if you have problems updating your level (to be specific: the update button isn't there and at its place is the upload button) this should help http://steamcommunity.com/sharedfiles/filedetails/?id=615858226
if not: Ignore me ^^
Sassy  [author] Feb 6, 2016 @ 6:59pm 
okay, thank you Lukas i will try to fix the issues you said soon.
Lukas Feb 6, 2016 @ 12:55pm 
part2: 3. The 2 blockers on the second way down in the purple section: The holo distance on them is fine, the problem with those is, that the hologram of them is really hard to see. Visibility is something very important when designing a level, or even a game. you always want the player to know where he needs to go (in most cases) or what he needs to be doing. consider lowering the alpha (transparency) value of the hologram. 4. The spooky gate in the halloween section: If you enter the (awesome) saw teleporter with too much speed you crash into the door... sometimes. 4. the "light bridge" section in the halloween part: again, very hard to see, what you're supposed to be doing. make the bridges more visible. 5. the wallride hole in the blue section: again, try to make it more visible. you were using glass roads, so you don't see a lot of difference. maybe add a broken roadpiece at the start and end of the hole.
Hope this helps you ^^
Lukas Feb 6, 2016 @ 12:55pm 
part1: I really liked this level, altough there were clear mistakes here and there, that I will adress later. First the positives: I really liked how the level looked and how it was separated into different sections, the Obstacles are (mostly) well and fair placed. I also like how you changed the music in the sections. The things that should be improved: I'll just write down the issues in the order of the level: 1. the first blocker in the first section is very poorly placed/scaled. you just drive up the road and hear the popup sound. you have no Idea where it came from. You could fix that by making the blocker taller, or moving the whole section back a little more. 2. The hyperactive saws on the building in the green section: I like the concept and used similar things myself. the issue here is, that you don't see where the saws are most of the time. consider making their track shorter.
Sassy  [author] Sep 28, 2015 @ 11:07pm 
Thank you for the good comments.
. Sep 25, 2015 @ 1:44am 
Noice +1
◥DaBeastKing◤ Sep 20, 2015 @ 9:39pm 
Really fun level, good job :teammate:
Sassy  [author] Jun 11, 2015 @ 12:22am 
Thanks for the comments I will look at these things and try fix them.