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The skull is very cool and probably my favorite thing about the level.
There are some checkpoints that dont follow the road direction, Remember to point the blue arrow the way you want the driver to go.
There is no reason that you can't transform this into a good level though. Visually and technically you have the level editor figured out, but the actual track needs some love. I am harsh just to stress the points that Xaiier made, don't brush them off, do something about it please.
A couple problem spots:
-The zero-gee tunnel was frustratingly difficult, messing up the entry slightly results in not making it through the first door.
-The pumpkin door just closes on you if you don't perfectly make it through, meaning you have to backtrack until it starts opening again.
-Various blind corners or otherwise surprising or unclear obstacles.