Space Engineers

Space Engineers

206 ratings
[LC] Aerospace: Blast Door Lock
   
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Type: Mod
Mod category: Block
Tags: NoScripts
File Size
Posted
Updated
204.392 KB
Feb 13, 2015 @ 10:33pm
Feb 18, 2022 @ 1:05pm
13 Change Notes ( view )

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[LC] Aerospace: Blast Door Lock

Description
Name says it all.

Statistics
Grid Size: Large and Small
Functions As: Landing Gear
Triangles: 52
Levels of Detail: 0
Is Survival Ready: Yes
Number of Construction States: 3 (Large), 2 (Small)

DirectX 11 compatible.

Helpful Hints
Remember the game engine will treat this as a landing gear. If you are having problems placing it, try removing blocks around it so that the landing gear dummy will clear the objects around it. After you have placed it you can re-add the blocks you removed. Another method is to create your door outside of where you want it and copy and paste it into place. The method I prefer is to make the whole door with standard blast doors. Paint one of them a color not on the model and save. Open save in SEToolBox[setoolbox.codeplex.com] sort by color and replace the colored blast door blocks with Blast Door Locks.
69 Comments
MedvePapus Nov 1, 2022 @ 3:09pm 
Is this still working?
LordChicken  [author] Feb 18, 2022 @ 1:08pm 
@Rusted Droid

Thank you for bringing this to my attention. I was able to reproduce and resolved the issue. I have updated the CubeBlocks.sbc to match the current landing gear CubeBlocks and that seems to have resolved it.

Enjoy, and if I ever get more time I do have model update coming someday(tm)
Rusted Droid Feb 14, 2022 @ 2:04pm 
Head UP.
Warfare 2 DLC update broken this mod.
I used your mod in this GIF:
https://steamcommunity.com/sharedfiles/filedetails/?id=2398765320
If game tell you about corrupted world just remove this mod.
Hope you update.

Log file:

ERROR Entity init!: System.NullReferenceException: Object reference not set to an instance of an object.
at Sandbox.Game.Entities.Cube.MyFunctionalBlock.Init(MyObjectBuilder_CubeBlock objectBuilder, MyCubeGrid cubeGrid)
at SpaceEngineers.Game.Entities.Blocks.MyLandingGear.Init(MyObjectBuilder_CubeBlock objectBuilder, MyCubeGrid cubeGrid)
Plazmalord Soban Aug 22, 2020 @ 11:43pm 
its a magnet edge for your blast doors.. helps heep them closed and in a locked state when flying around
Church.exe Jul 25, 2017 @ 3:25pm 
ok i like the concept but what exactly does this do i mean you said its like landing gear but that wouldnt make it airtight or anything and if thats not what you want just make the piston extend more
(unless it does make it airtight)
A.F.T Jan 13, 2016 @ 12:47am 
Need increase the locking distance. Unusble mod
arreclain Jan 7, 2016 @ 11:41am 
This is an excellent idea. I do not use blast doors for the very issue this mod solves.
LordChicken  [author] Dec 23, 2015 @ 1:43pm 
you are welcome JonyPooh.
JonyPooh Dec 23, 2015 @ 8:28am 
Thank you LordChicken for removing the mount point on top. I love this mod!