Distance

Distance

1,896 ratings
Sea
   
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Difficulty: Normal
Mode: Sprint
Tags: level
File Size
Posted
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174.846 KB
Dec 13, 2014 @ 4:02am
Mar 14, 2015 @ 4:58am
8 Change Notes ( view )

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Sea

Description
Sea is about flow and actual driving featuring interesting bumps, jumps, curves and verticality. You will need smooth handling and precision to rank among the best. Are you ready?
8 Comments
Warriot Nov 23, 2019 @ 5:55am 
Now is an official level, maybe you can remove it ?
5el. Feb 24, 2017 @ 9:22pm 
I was about to type out a long-drawn appreciation, but I realize Omolog below has completely read my mind and expressed it much better than anything I could've even come close to. So yeah, I'll just throw in my completely original 11/10 rating to this track and cop out.
Host Jun 2, 2015 @ 2:21am 
This is one of my favorite levels! I love how the track captures the turbulence and fluidity of rough, open seas . There's a good mix of smooth curves, wavy bumps and hard turns. It feels like you're surfing the track!

Short and sweet , this level was made by someone who has good design sense. Checkpoints and obstacles are well-spaced and well-placed, and it's aesthetically easy to read. It's both fun and challenging and something a little bit different from most of the levels out there. It captures the motion of the ocean .

This and 50 Second Theory are some of the best levels. I can't wait to see what d.grieshofer cooks up next!

Ahoy, mateys!
Camo Yoshi Apr 4, 2015 @ 11:54am 
7.8, too much water. -IGN
Conan, Cimmerian Mar 22, 2015 @ 12:12pm 
Good track, flows nice and looks great
Nermanater Feb 15, 2015 @ 3:11pm 
I personally like being jettisoned off the track all the time with the crazy bumps and the need to readjust/realign onto the track. It keeps it fun for me. Cool level =D
Tesselode Dec 16, 2014 @ 7:48pm 
Unfortunately, I can't do a side-by-side comparison, but it does seem a little smoother than last time. I'm still not a huge fan of the bumps in the track, though. I get that it's the point of the track, so there's not much you can do about it, but I feel like bumpy tracks just don't work well in this game. Part of it is down to personal preference, of course.

I think the track would still have a unique identity to it without the bumpiness. The track curves to the left and right a lot, so it has a sort of wavy motion to it. You don't necessarily have to have vertical bumps in the road.
Tesselode Dec 15, 2014 @ 1:08am 
This level has a really hectic, fast-paced feel to it. This is cool, but part of the reason it feels that way is that there's a lot of bumps and weird stuff happening with the track. This causes the car to lose traction a lot, which breaks the flow of the track. If you can keep the fast-paced feel while making the track a little smoother, that would be awesome.