RimWorld

RimWorld

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Transparent Substructure
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Mod, 1.6
File Size
Posted
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1.085 MB
Jul 11 @ 7:14am
Aug 31 @ 9:12am
6 Change Notes ( view )
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Transparent Substructure

Description
Craft transparent variants of gravship substructure and heavy bridges!

Mod Contents

This mini-mod adds the following new foundation and floor types:

  • Transparent Substructure - Statistically and materially identical to regular gravship substructure, but when built over terrain the underlying terrain (including moving water) will be visible under the foundation. When built over open space, the planet will be visible underneath. (Hope you're not afraid of heights!)
  • Transparent Heavy Bridge - The same as above, except in a non-gravship heavy bridge form.
  • Fine Transparent Tile - A transparent flooring that can be built over transparent substructure or heavy bridge to satisfy noble requirements. Statistically identical to fine steel tile.
  • Sky Tile and Fine Sky Tile - Statistically identical to regular and fine steel floor, but projects an image of what is underneath the current structure. On the ground this will merely show the underlying terrain, but in space this will display the planet below the structure or ship on which it is constructed.

Technical Details

Transparent Substructure uses 3 custom SectionLayers and 11 Harmony patches (4 prefixes and 7 postfixes) to modify the gravship mask, add the glass overlay, and force normal terrain rendering under transparent foundations and floors.

Known Issues

  • When using Dubs Mint Minimap, enabling "real terrain colors" will cause the entire game UI to crash due to a bug in DMM that does not account for non-space terrain tiles that are flagged to not render. Until this is fixed, please avoid using the real terrain colors option.
68 Comments
Conrade Sep 10 @ 3:51am 
Cheers for the reply. Awesome mod 👍
Aelanna  [author] Sep 9 @ 11:28am 
@Conrade - Fine transparent tile shows the foundation or terrain underneath it, which combined with transparent substructure or transparent heavy bridge means that it would show empty space while in orbit or the underlying terrain on the surface.

Fine sky tile will show empty space while in orbit no matter what is underneath it. Thus it can be used to create the illusion of empty space even in the middle of an asteroid base.
Conrade Sep 9 @ 2:48am 
What's the difference between Fine sky tile and fine transparent tile?
Spago Sep 3 @ 1:38pm 
@Aelanna Oh damn, I am using it, that's my bad! I glanced over that part and only read "will cause the entire game to crash" and skipped over the UI part :P All is good now, thanks for the response!
kongkim Sep 3 @ 7:03am 
Hi @Aelanna, I've been looking a bit at your code in the mod, as I'm working on some new bridges.

The problem I have is that if a transparent foundation is placed, it still alters the terrain under it by making hard edges on all tiles.

Do you think it would be possible to make it so that it would not do that?
Aelanna  [author] Sep 2 @ 7:04pm 
@Spago - Are you using Dubs Mint Minimap? If so, there's a known issue noted in the mod description that has a workaround until Dubs gets around to fixing it. (He's very busy at the moment with real life, unfortunately.)
Spago Sep 2 @ 5:23pm 
not sure why, but this mod made my HUD disappear. Also, when I removed the mod, the substructure is "gone" (if I hover over it it just says it's soil), but I can't place a new substructure there as there's "already foundation here". Taking off with the ship and going somewhere else does fix this, but you lose the gravpanels you used to build it
Aelanna  [author] Aug 31 @ 9:13am 
@Matstar - I just pushed v1.1.2 which should fix this issue. Thanks for the report!
Matstar Aug 30 @ 7:23am 
after update space prop is missing
<spaceBridgePropsPath>Terrain/Misc/HeavyBridgeSpaceProps</spaceBridgePropsPath>
isiarca Aug 19 @ 2:32pm 
Lava (and water) turning into sand if you construct something over it and then remove that construction is a basegame bug. Parking your gravship on these terrains and then moving it also triggers this bug btw.