Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

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自己用的新武将合集
   
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Description
自己用的新武将合集排序,不喜欢刘备关了相同位置替换其他同类型MOD
Items (87)
NGC新武将合集CA底层卡顿优化-排序必须为第一(封面上面)不然效果大打折扣
Created by Sleeping-Rowlet
此版本为合集专用版,排序为第一,放后面效果很差 CA的垃圾底层一直在读取不存在的路径,原版都没有的路径。 CA的神奇底层,stills路径下nanman, yellow_turban, bandits和stills\faces\nanman, yellow_turban, bandits路径下 的居然能导致正常立绘路径失效。同时没转换格式的都能读取,怀疑是开发者路径没关闭。 这个bug导致了自用立绘在非汉家派系情况下需要做兼容(玩家开南蛮,黄巾,贼徒情况下才会出现的差不多全部人 bobbleheads还有u...
新武将合集封面-武将合集/cover for NGC
Created by CUI
这是为武将合集准备的封面,请保证他的订阅在其他MOD之上,另外如果是要使用UAD兼容补丁,请暂时关闭这个封面MOD! this is the cover for NGC. Please ensure this on top over other mods. In addition, if you want to use the UAD compatible patch, please temporarily close this cover mod!...
The Gathering : Core Object 1.2.2
Created by Inter-object
Modified the core object of the TW:TK script to make the game run more reliably 삼탈워 엔진의 코어 오브젝트를 개조하여 게임이 더 안정적으로 돌아갈 수 있도록합니다 修改了TW:TK脚本的核心对象,以使游戏运行更可靠 https://i.imgur.com/d4auZcl.png In TW:3K, events are like the heartbeat of a game. The core object is a...
더 결집 : UI 1.3.22
Created by Inter-object
Character Browser, Biographies, Reset skills, Trait add/remove, Governor slots 장수 검색, 열전 보기, 부상 치료, 스킬 리셋, 트레잇 추가/제거, 태수 슬롯 등 패널 조정 人物搜索,传记,治愈伤口,重置技能,“添加/替换”特性UI,“府署/太守”面板 Update Notes 1.3.2 - The WuXing 300 table is removed. Now only diplays WuXing 200~30...
MRC(Modify Regular Characters) 原版风格大众脸男性立绘替换 (part of male) 2025.5
Created by Pieces
2025.6.10 A version with more characters will be released in a few months. 更多人物数量的版本将在几个月后发布 __________________________ 男性大众脸立绘,兼容大多数不替换虚构人物的mod。 推荐(recommend): mtu+puzzle+mrc(this mod) TUP、名将复兴、武将合集都可以使用 不兼容Wdg(can use with most mod,can't use with WDG) __...
MRC(Modify Regular Characters) 原版风格大众脸女性立绘替换 (part of Female) 2025.5
Created by Pieces
2025.6.10 A version with more characters will be released in a few months. 更多人物数量的版本将在几个月后发布 -------------------- 女性大众脸立绘,兼容大多数不替换虚构人物的mod。 This is women portrait mod.(Men mod is other) 推荐(recommend): mtu+puzzle+mrc(this mod) TUP、名将复兴、武将合集都可以使用 不兼容Wdg(can ...
武将合集非官方立绘——甄姬立绘修改
Created by 赤壁の妖术师
原本只是做出来自己用的娱乐立绘,因为很多人到群里来询问,所以上传至工坊,如有其他问题望告知。 本立绘修改了官方的甄姬立绘并对应修改了她的大小立绘、模型、护甲立绘,应该和任何mod都兼容。(如果你也同时订阅了我的整整齐齐立绘,请将此mod置于上方) 我的大小乔立绘修改:https://steamcommunity.com/sharedfiles/filedetails/?id=2434098411 Google translation:This is a modification of the officia...
小乔貂蝉脸部立绘美化
Created by Snowman
原版已经画的挺好,但发现小乔笑起来挺崩坏的,所以还是也美化了一下小乔。既然江东二乔都美化了...那第一美女也不能落下...所以就把貂蝉也美化了一下 大乔+郑姜美化:https://steamcommunity.com/sharedfiles/filedetails/?id=2028106904 之前发布的几个男武将脸部立绘美化:https://steamcommunity.com/sharedfiles/filedetails/?id=1894164686&searchtext=...
武将合集配件,人物事件立绘/NGC character event portrait
Created by Sleeping-Rowlet
排序在合集本体以及军政之上 这个mod能让合集本体的人物出仕,人物出生,人物转投事件图片变成事件相关人士立绘 The load order must be above the NGC main mod and NGC War and Diplomacy mod. This mod changed the event pictures of character related events such as character spawn, character born, character transfer,...
合集专用桃园家谱/Peach Garden Family Tree
Created by Sleeping-Rowlet
A sub mod for the NGC. Added Guan_Yu and Zhang_Fei into Liu_Bei's family tree for 190 and 194 campaign. This mod should be compatible with other mod as long as they did not make Guan_yu and Zhang_Fei as Liu_Bei's brothers. Now compatible with 182, 190, 194...
NGC新武将合集人物生平/NGC character bio
Created by Sleeping-Rowlet
人物详细界面会有新的一个书图标,鼠标移上去后可以看到人物生平资料。 目前已预先注册了1065个人物,全部由预设传记文本。 独特简易家谱功能 显示活人亲属关系(父母死人也会显示) 新增显示死亲属(非远亲)功能,点一下图标即可...
NGC清理装备
Created by Sleeping-Rowlet
部分玩家反应后期装备过多导致卡顿。 这个mod每十回合触发一次事件让玩家选择是否清理国库内多余装备。...
中国奇观2.0精修版,28个奇观1个地区增益1个全局增益-增益下调版。
Created by Waibo
将以前版本的数值,都下调到了三分之一左右。 一、古都:增加了成都、北海、雍州、扬州、南阳、荆州、河东、建邺、安平。加上原本的邺,彭城,长安,洛阳,总共12个。古都作为政治文化经济中心和军事要地,政治方面:声望6,全局将领满意度加2;经济方面:郡国内文化300,所有产值120%,人口8000增长;军事方面:补员加8,士气12。 二、关隘:雄关漫道:声望3,太守1,本地敌军移动范围-20%;据关死战:本地我军不溃,支援25%。部队经验每回合100。 三、奇观:对古都的奇观地区增益修改为增强储备及军事能力;对其他...
将领之间勾叉图标变更-新武将合集非官方配件
Created by 公承
武将合集新版内容后,武将关系、特性之间会有新的机制,暂时不适用消除叉的状态,所以本mod改为更改图标形式,把√和×的图标更换为别的不碍眼的图标,详情可以进入游戏查看,后续有更好的图标图标可以告知我,注意,这个图标原游戏只能支持16*16的极小像素,否则图标细节无法完全展示。...
玩家抓捕率加成整合AI不处决将领-武将合集/Increase player's capture rate + ai does not execute generals-for NGC
Created by CUI
ai将领捕获率-200,在战斗结束后可抓获的将领数量上限从原版的3名增加到12名,添加了游戏内第一回合抓捕率加成事件,根据选项选择想要得到的玩家专有捕获率加成。 PS:该mod已内置ai不处决mod,不要同时打上其他ai不处决mod。只能适用于武将合集mod! -200 ai's capture rate. Increase max number of captured generals from 3 to 12. Also added 1st turn event for players to choos...
新武将合集非官方配件 - 武将合集专属羁绊技能/组合技
Created by NCIS_Sky
因为官方修好了二人同场技能BUG,加上早前看到有人吐糟吕布与貂蝉是对假CP(不及孟获+祝融),所以我就来成全一下他们。开局即有技能,只需要组合其中两人在同一战场,达成条件即可发动。 (请勿使用「额外羁绊技」MOD,对方MOD和合集有冲突) 组合: 董卓+李儒+牛辅+华雄+徐荣 - 凶逆 吕布+貂蝉 - 匹俦 吕布+高顺 - 陷阵鬼神 刘备+关羽+张飞 - 桃园之誓 刘备+赵云+陈到 - 白旄 诸葛亮+庞统+徐庶 - 奇才诡计 关羽+张飞+赵云+马超+黄忠+魏延 - 季汉上将 姜维+句扶+张嶷+王平+张翼 -...
NGC战马速度增加
推荐放置于武将合集mod前 的卢马 - 跑速 改为 140 - 冲速 改为 150 - 重量 改为 2900 爪黄飞电 - 跑速 改为 110 - 冲速 改为 120 - 重量 改为 1500 天火 - 跑速 改为 140 - 冲速 改为 150 - 重量 改为 3000 赤兔马 - 跑速 改为 150 - 冲速 改为 200 - 重量 改为 3000 绝影 - 跑速 改为 140 - 冲速 改为 190 - 重量 改为 3000 玉狮子 - 跑速 改为 145 - 冲速 改为 160 - 重量 改为 30...
New Unique Mechanic for Liu Bei and Sun Clan - The General Armoury Standalone Mod
Created by Total Warlord
All credits belong to IronicTw1st, he created the new unique mechanic in his Chibi mod. https://steamcommunity.com/sharedfiles/filedetails/?id=2707655191 I simply ported it with his help to a standalone mod. General Armory Liu Bei's Unity resource can now ...
奉旨讨逆(全汉势力可煽动派系战争)ALL Han Empire faction can incite war
Created by 高准同学
通知:建了个qq群 914175919,欢迎进群。 本mod把曹操的煽动派系战争移植到各个汉家势力,当前版本为简单版,需要花费25天子宠信便可以享受曹操挟天子以令诸侯的乐趣。MOD作者为 @纵横捭阖曹孟德 ,@Gao Zhun 代为上传。 本mod兼容名将复兴,大概率兼容武将合集和MTU(网友有测过,可以使用)。 本mod适配当前游戏版本,之前的游戏版本也许也可以使用(未经测试,不敢保证)。 本mod可以在旧档中使用,无需开新档。 祝大家玩的愉快! This mod makes any Han Empire...
寿终正寝
Created by 大聪明
在官府添加一个寿终正寝的选项,可以手动让一些人老死啦,还能继承一笔遗产(ಡωಡ)...
New General Collection/新武将合集
Created by CUI
注意事项: *本合集不兼容史实模式 *本mod与同样修改武将类型的mod(如MTU、名将复兴)不兼容,为了防止事件错乱请不要使用一年多回合mod!更多mod冲突排序可加群查询群公告排查问题!251已经正式做完,后续会制作派系机制,182剧本有官方bug问题已由合集125年剧本取代,目前虽可运作但仍在完善中。 *194年开局为了防止事件大量错乱请不要提前招降或者处决没有在派系覆灭后加入刘备阵营后叛变的吕布; *「传奇武将」只是单纯此角色某五行过了150,而且并不会影响战斗力; *添加的武器图片为独立立绘,部分...
非史实随机生成大众脸快速死亡-武将合集/Mass face(not history) dies quickly-for NGC
Created by CUI
这个mod需要和武将合集一起使用! 这个mod可以让随机生成的非历史人物大众脸将领直接在回合开始时死亡,来达到解决中后期AI喜欢囤大众脸导致游戏卡顿的问题,但注意会导致随机诞下的孩子快速死亡,原版的孙尚香和mod新添加的小孩诸如董白这些则不受到影响 原版情况下使用或者混合其他大型mod使用可能会有随机派系继承人死亡导致更加卡顿的问题,要么配合生育率0使用要么请关闭这个mod! only use with NGC This mod can make the randomly generated not his...
生育率0/No kid
Created by CUI
绝育npc,解决后期卡顿 all generals can't have children...
自己用的刘备BUFF.pack
给刘备添加了一些适配自己用的MOD的BUFF,50的齐心,降低武将50的俸禄,以及百分百的武将经验...
刘备获得新兵种
刘备作为三分天下之一,却没有获得DLC的加成,兵种也只有可怜的益州弓箭手两种,现在给刘备添加了陶谦的义军部队(轻装),东洲部队(中装)和戍国卫士、陈王弩(重装)...
刘备旗子改成【漢】
Created by 雷歪
刘备旗子改成【漢】...
刘备派系颜色修改重制版(colour change of liubei)
Created by 潜水土块
无需新档 和多样化旗帜有冲突,称公后旗帜会被覆盖掉。(尝试过做出修改了,似乎需要把称公使用的旗子换成那个mod没有使用的旗子才行......) 如果有同样改变刘备派系颜色的mod,需要将此mod置于其上方,才能生效。 我没有测试与其他大型mod的兼容性,应该与多数兼容,注意下大型mod的冲突说明就好。 原地址:https://steamcommunity.com/sharedfiles/filedetails/?id=2120903159 偶然看到的mod,作者很久没上线了,我刚好也有兴趣,所以做了这个重制...
Emperor imperial(天子禁军)
Created by ❥大大的萌心
The son of heaven holds a heavy army, and the praetorian guard is an elite division to guard the son of heaven. Now the palace building unlocks the song of the imperial guard, but not include the rogue faction. Usually the next round after building the pal...
【士阶解锁丞相以及其他官职】更多的称帝后官职 More ministerial positions with empire .yellow turban.nanman
Created by 姬昂の牛头人
this is an ordinary mod with an official post modified, which is compatible with all mods without an official post modified After the title of emperor, the number of official posts was increased to several, and before the title of emperor, the class of sch...
Better AI Templates 更好的AI配兵
Created by Alex Zhao
This mod edited how AI evaluate a unit's quality, so they will use more elite units instead of militia everywhere. Some vanilla settings are ridiculous like AI thinks mounted archers are better than heavy mounted archers or mercenary infantry/cavalry are j...
强行军削弱+己方领土上增加移动距离.pack
Created by 青玉化尘沙
敌军开了急行军在自己家里乱窜,追又追不到,为了避免这种情况有了这个mod 强行军效果削弱:由额外增加50%的移动距离降为增加30% 我军在我方领地内的移动距离增加20% 在盟友领地上的移动距离增加10% 更新:在己方领土内时,即便是在急行军状态下也能获得一点补员。 (方便强迫症玩家,不用再等还差一丝就满编的队伍接下来还要继续走路走一回合,兵贵神速,现在就行动起来。) 6月17日更新:修复了本mod无法对吴国派系生效的bug。 AI和玩家都生效,无需新档。...
Weaker Night Battles 削弱夜战
Created by Alex Zhao
Modded night battle's stat effects: -50% Defender spot range -8 Defender morale Attacker's fatigue start at “active”and can't be increased to “fresh” (will still show fresh when deploy and will change to active when the battle starts) Vanilla's effects: -5...
No AI cheats in combat
Created by Flamus
完全相同的单位在战斗中就应该有相同的表现。 移除了AI在困难和极难难度下战斗中的单位数据加成,包括士气,近战命中,近战闪避,近战攻速,近战伤害,冲锋加成以及远程射速。同时移除了困难和极难难度下玩家单位的士气惩罚。 Identical units should perform the same in battles no matter in which side. This mod removes all AI units stat bonuses in combat for Hard and Very Ha...
单位添加伯长|Captains For All Units Lite(Revive)
Created by 月影枫桥远
为所有单位添加伯长 主要是为原mod做的更新,将官渡dlc中的部队也都添加上伯长。 为减少与其它mod的冲突,在land_units_templates_tables表单中为所有单位额外添加了一个血量是普通士兵4倍的伯长,因此部队人数将由240->241/60->61。 此mod并非原创,感谢ProPanda的原mod:https://steamcommunity.com/sharedfiles/filedetails/?id=1817120667&searchtext=%E7%99%BE%E5%A4%AB...
每支部曲1面旗帜
Created by 純陽子
如题...
原版战斗风格修改
Created by ceper
这个mod主要对战斗风格做了修改。 众所周知,原版的步兵战斗冲锋完之后就像过家家一样,磨蹭半天都不死人,能有效输出的基本上只有斩马劲卒这类无视步兵闪避,带溅射攻击的菜刀,虽然实际上输出效率还是很低。战场主要的输出手段靠骑兵背冲。早些版本弓箭还可以社保,更新之后弓箭也没啥输出。没有骑兵的话,整个战场风格突出一个墨迹。 同时,原版因为穿甲泛滥的原因(点名批评农民战团,一个炮灰兵带着和顶级兵一样的10-41输出的穿甲矛,就离谱),导致重甲部队对阵同类型次级的中甲、轻甲单位时,也没啥优势。重装戟兵这种历史上应该是战...
Wall for minor settlements T5 资源点城墙5级版
Created by Alex Zhao
This mod simply added walls for tier 5 minor settlements (tier 3 if the settlement only has tier 3). Attacker can build ram or sapping just like normal capital city. Work for both AI and player, compatible with everything. If you want settlements have wall...
历史化兵模优化/Units model historical reskin
Created by harrylee95
-This MOD has modified the TW3K vanilla unit model and remade and beautified the Han faction unit model. The militia style (with inconsistent clothing colors) is a Western Han style attire, while the mid-level military style is an Eastern Han and Three Kin...
Historical Shields | 历史盾牌
Created by deema
This is a submod for all of my reskins that gives decaled shields to all of the Han units that replaces rattan shields with decaled oval shields. Higher tier units will have clean decals while militias will have very battle scarred looking decals, I want t...
More Horse Armor Variation and Color Variation - 战马颜色和马甲多样化
Created by contactnovuspc
2021-10-10 - Updated. Added more armors and horse variations to most of the Northern cavalry units added in the Fates Divided DLC. Mod works for both Record and Romance mode. This is my attempt to increase the variation in horse skins, horse hair colors an...
Enhanced Battle Camera
Created by Petellius
https://i.imgur.com/AEqmW0x.png This mod is designed to give you further control of the in-game camera, allowing you to get closer (or further away) to the battlefield. This will be perfect for those who want a more cinematic view of their handy work, or s...
Enhanced Dust Particles
Created by Petellius
IMPORTANT: PLEASE READ DESCRIPTION FOR INSTALLATION This mod requires you to set your "VFX detail" settings to "high" or above. https://i.imgur.com/LdFjvbQ.png Enhanced Particles is a follow on from the very popular mod for Rome 2 of the same name. The mod...
战斗不被打下马 Fight without dismounting 1.60
Created by 镀金98K
此mod为战斗不被打下马,亲测过武将无双冲进敌军,没有出现过下马,欢迎大家拿去玩耍 This mod is not to be killed in the battle. I have personally tested three times that the generals have rushed into the enemy without any dismounting. Welcome to play...
Better Gate Pass 更好的关隘
Created by Alex Zhao
This mod buffed the gate pass by making them decrease enemy army's supplies in nearby own regions, increase garrison replenishment and stats, having better garrison units, garrison replenish faster and one administrator cap. Gate pass are also almost impas...
Better Caltrops 更好的铁蒺藜
Created by Alex Zhao
This mod increased caltrops' number from 40 to 100, but the total damage will still be the same as vanilla. They will decrease speed, charge speed and acceleration on a larger area. Compatible with everything....
Better Credibility 信誉调整
Created by Alex Zhao
Credibility will falloff slower and won't falloff below 25, but it also provide less imperial favor....
More Deployables 更多战场设施
Created by Alex Zhao
Increased stakes' number from 16 per group to 30,a single stake's hit points from 500 to 800(cause more damage before broken). Caltrops from 40 to 60, and decrease speed more. Character will provide one additional set of stakes when their water attribute r...
Unlock All Titles 直接解锁头衔
Created by Alex Zhao
This mod will allows you to unlock all titles when your start a new campaign. Compatible with everything. Thanks for HIIIIIHAAA's help for reconstructing this mod to increase compatibility and stability....
No Permanent Treacheries 无永久声誉惩罚
Created by Alex Zhao
This mod replaced permanent treacheries with more temporal treacheries....
No undesirable traits
Created by Little Fighter
Function: When new turn start, replace characters' undesirable traits with opposite desirable traits Only available to player, but you can reset AI when they join you New faction council by patch 1.7 can remove some undesirable traits, but it misses a lot ...
Unlock Nanman Technology 解锁互斥科技
Created by Alex Zhao
This mod allows you to research all mutually exclusive Nanman technologies (and two Han technologies). Compatible with everything, work for old saves.Also affect AI....
Less Enclave for AI 减少AI飞地
Created by Alex Zhao
Updated: Support 1.7, also edited a little ai diplomacy that let them less likely to declare war on faction far away and more likely to make peace with them. =========================== Maybe you noticed sometime AI will try to occupy territory far from it...
Better Battle Camera 更好的战场镜头
Created by Alex Zhao
Increased max and min height of battle camera. Now you can overlook the battle field from much higher positions or enjoy Cao Cao’s knee....
Better Ground Effects 更好的地形效果
Created by Alex Zhao
Updated for 1.7. I made Nanman units get better buff in forest and shallow water, more debuff in sand, less debuff in snow compare to vanilla. ================= This mod added more detailed ground effects for different terrain types like Total War Arena. S...
More Loyal Characters 更加忠诚的人物
Created by Alex Zhao
In vanilla there is a modifier on player character’s satisfaction depend on the campaign difficulty, this mod add 10 satisfaction for all difficulties: Vanilla: Easy: +10 Normal: no modification Hard: -4 Very hard: -6 Legendary: -10 Mod: Easy: +20 Normal: ...
More Skill Points + Quicker Upgrade 更多的技能点+降低升级经验
Created by Alex Zhao
Experiences needed to level up are decreased by 1/3. Characters will also get 2 skill points at level 8 and 9, 10 skill points at level 10, so you can unlock all skills. Lu Bu start at level 9 in 194, so he won't be able to unlock all skills when playing i...
Even Slower Faction Level (x2) (Outdated) 更慢的爵位提升
Created by mastress
The required prestige to increase faction rank was increased by 100%. Also works for ai. Support Bandits, Mandate of Heaven, Yellow Turban and Eight Princes. Alex Zhao original 30% mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1791294285 My m...
Recruited unique character can use their special units
Created by Alex Zhao
Introduction: This mod allows most unique character can recruit their "original" faction's special units. If I play as Liu Bei and Xiahou Yuan in my function can still recruit Tiger and Leopard cavalry and Heavy Tiger and Leopard cavalry. This is done by a...
3 Turn Reforms 3 回合改革
Created by Alex Zhao
Now you can unlock a new reform every three turns after the fist reform for Han factions. Bandits, Eight Princes and Yellow Turban's research cost were decreased to 3/5 of the original cost. Also affects AI....
减少9,10级城食物消耗
Created by Spark
支持1.6 1.5更新 因为1.5大幅提高了人口的作用,为了平衡,8级城由-24食物改成-20点,而9级城-24点食物,10级城-28点 9,10级城食物消耗和8级城一样,改善不能消除建筑升级导致的强迫症 支持1.4,并略微增加了学校与粮仓的作用,使得两者不再鸡肋...
Better Walls 更好的城墙
Created by Alex Zhao
Increased hit point of city walls by 50%, also increased the hit point and ignition threshold of wood walls during encampment....
Z's Loading Quote 载入界面名人名言
Created by Alex Zhao
This mod adds 988 Chinese quotes to replace battle and campaign loading advice. It is in Chinese only, and translating it is beyond my ability. Feel free to make a translation submod if you want to. Required a new campaign, and might conflict with mods tha...
原版兵种名历史化For1.7
Created by WoodBomb
20210324,增加了盗匪系基础五个兵种的名称修改 20210322,农民战团为壮丁,黎阳死士为轻兵死士 20210312,for 1.7。Alpha版,雏虎为虎卫营 20201128,改农民战团为丁壮,农民盗匪为流民 20200923,修复了一些文本bug 20200927,修复刘宠势力兵的描述,改雇佣兵为江东兵 20201005,卢植是北中郎将,故势力兵为北军步卒、北军骑士;刘备势力兵为步弓手、武射营;董卓势力兵为西凉建勇、飞熊军 按照乡勇/乡丁——戎卒——兵/手——营的顺序排列,兵种线从低到高更加直...
游戏文本优化:国号、爵位与外交
Created by Toshin
说明 2021年6月18日更新:大政奉还后采用刘宏的汉旗,国号为“大汉”。 本MOD原有的旗帜部分,已发布新的MOD作为补充,若需要请点击《体现国号的旗帜》。 若希望将刘备、曹操、孙氏的旗帜、衣甲、战役地图配色恢复到原版,请点击《恢复刘、曹、孙三家原版配色》。 此为简体中文版,若需要繁体中文版请点击《遊戲文本優化:國號、爵位與外交》。 This MOD fixes some errors in the Chinese localisation pack. English speaking players w...
游戏文本优化:人名、称号与官职
Created by Toshin
说明 2021年6月28日更新:更改袁绍麾下部分人物称号及其描述。 一些同音字的错误,不是本MOD造成的,是CA在database中引用错误的代码,如:杨洪、卢志、陆绩等,如有发现此类问题,烦请去跟CA反馈,单靠本MOD修改文本解决不了根本问题。 2021年3月15日更新:修改三公九卿描述,更正“张机”为“张济”。 此为简体中文版,若需要繁体中文版请点击《遊戲文本優化:人名、稱號與官職》。 This MOD fixes some errors in the Chinese localisation pack...
新AI 指挥官-让AI控制你的部队! 更新 1.6
Created by King of Wei
厌倦了伏击战中不能自动射击? 厌倦了微操控制一切? 辛苦了一天后只想享受观看战火燃烧? 这就是为你准备的mod!(与所有mod兼容) https://i.ibb.co/XjX75cs/CN-command.jpg 默认指令(推荐根据喜好自定义,如上图所示): Shift + F9 - 让AI控制除将领外所有单位 Shift + F10 - 让AI控制所有没被选中的单位 Shift + 11 - 让AI控制所有被选中的单位 Shift + 12 – 取消AI控制 在战前部署阶段即可下令。 注意: 如果想接管部...
Authority Ammo.pack
原版非君主类的土将比较鸡肋,除了不能单挑被军师各方面玩爆了,使用弄了一个现在让权威也能给部曲弹药加成(陈王刘宠狂喜)。...
Battle Map Populace [EN/CN/KR/JP]
Created by Bop
Introducing an exhilarating modification that will revolutionize your Total War gaming experience! Prepare to immerse yourself in the thrilling chaos of battle as I proudly present Battle Map Populace, exclusively designed for true conquerors like you! Unl...
Accept a duel(Include water characters)
Created by 乾杦先生
All characters will accept a duel Including water characters But the leader will not accept Don't forget to give me a thumbs up,It's tiring to find all the codes...
对友方敌对、对敌方友好的外交影响减弱 reduce the effects of hostile to friend, friendly to enemy
Created by Kaiser1234
外交方面: 减少了一切对于友方的敌对影响(包括处决将领、暴行、消灭友方势力等等) 减少了一切对于敌方的友好影响(对敌方签署议和,释放敌方将领等等) 并没有完全取消,而是削弱到非常少的比例。并且到了游戏后期,外交影响会和游戏前期一样, 不会因为称帝而变动负面影响。 Diplomacy: Reduce all effects of hostile to friend (including executing, atrocity, kill faction and etc.) Reduce all effects...
Remove hidden 10-assignment limit / 差事上限允许超过10 (bugfix, 1.7.2)
Created by md143rbh7f
For some reason there is a hidden limit of 10 assignments (see the "campaign_progression_level_details" table), so even if you have prestige and leader bonuses giving you more than 10 total assignments, you can still only run 10 of them at once. The mod fi...
差事撤回无冷却、持续回合99 Assignment Round
Created by LossK
The assignment rounds of the errand are changed to 99, the recall rounds are changed to 0, preparing assignment are still 1 round, and some special errands are not changed to 99 rounds, such as scout enemy county is still 5 rounds, Liu Bei's satisfaction e...
【AOD】新派遣差事 | New assignments.pack
Created by thak117
更新:修复了文本错误,更正了养廉和维护道路的效果 一个聊胜于无的mod,可以单独使用。 新建了9个新的差事任务: 逐客令:减少当地人口,增加公共秩序,减少收入 训练民兵:增加民兵队伍的补员速度,减少粮食收入 督造箭矢:增加当地和周边军队的箭矢容量,增加农业收入 冶铁铸剑:增加当地和周边军队的近战伤害,增加工业收入 维护道路:增加当地和周边军队的移动距离,减少当地收入 马匹保养:减缓当地骑兵的疲劳速率,减少粮食收入 重农抑商:增加人口增长,增加农业收入,减少商业收入 忠赏:增加派系满意度,增加人物俸禄 养廉:...
粮食加成
Created by LossK
原版粮食在超过50达到最大效果,往后的粮食数量没有任何加成; 本mod将粮食数量等级从原版的5个扩展至10个,同时粮食短缺同理取相反数,具体分级如图上所示: 并且从等级6开始每级提供5%派系商业加成,等级8开始提供5%派系工业加成。 总的说了我这个mod平衡性不错,并不会影响太大,更多的是补充高余粮时的加成 兼容旧档以及各个势力。...
人口加成 Population Effect
Created by LossK
The original population in 550W to achieve the maximum effect, the number of people in the future without any bonus, and the original population classification is very thick, resulting in the bonus segment is extremely smooth, this mod will smooth the popu...
Walls Can't Be Climbed With a Rope
Created by Alex Zhao
This mod removes the ropes that allow soldiers to climb onto the city walls directly, and they can still use siege towers to access the city walls. To balance the gameplay, each time a battering ram or a siege tower is built, two of them will be provided i...
8-10级主城提供太守位.pack
Created by yinxwei
8-10级主城提供一个太守位。 3.20更新:已适配于1.5版本和新dlc 9.4更新: 适配南蛮dlc,删掉了10级主城提供差事的效果。 2021.5.1更新 无需开新档,如果有问题冲突欢迎在评论区指出,谢谢大家支持。 5级版本:https://steamcommunity.com/sharedfiles/filedetails/?id=2030956060...
关隘太守位+1 / Pass give +1 governor
Created by Phantathos
★占领关隘即可获得+1太守位! ★ Capture the pass for your +1 governor! ★ 可独立加载 ★ 更专业的士兵:乱世群雄兼容MOD 点击此处查看我的所有MOD! _____________________________________________ * 我的MOD分为红绿蓝三种文字背景,蓝色可单独生效,红色必需在与全局调整MOD「更专业的士兵:乱世群雄」合用时生效,绿色则表示其内容已包含在「更专业的士兵:乱世群雄」中。...
南蛮之地不再疲劳
Created by Too Navie
移除了非南蛮军队在南蛮地区进入战场时非常疲惫的特性,其他没变...
只能通过港口渡口下河下海 must use a port to sail.pack
Created by 青玉化尘沙
原版游戏里的长江黄河像家门口的马路,抬脚就能跨过,河岸边的城镇老是被突然偷袭,军队下河下海的时候随时变成赛博小船,这很不合理也很破坏沉浸感,使用本mod后军队只能通过渡口和港口下河下海,上岸只能在浅滩和港口渡口,而且上岸必然消耗掉本回合的整条行动力,这样可以避免岸边的城镇被突然偷袭。 ai和玩家都生效,无需新档 其他mod只要没有修改过河里海里的航行功能就不冲突。 我已经说明了冲突点,我不可能去玩所有的大修mod,所以兼容性需要你们自己测试。 6月2日更新:再次更新,之前版本没有港口的势力容易过不了河,队伍...
重置伤残ai玩家通用/Reset Wound AI+player
Created by CUI
这是对ai也同样适用的重置伤残mod,启用这个mod会在新回合开始时,如果人物有伤残特性,消除并替换为“遍体鳞伤”。 因为是基于重置伤残mod修改产生,所以无法同时使用这个mod和重置伤残,感谢@LITTLE FIGHTER 的授权! Function: When new turn start, if player and AI characters has any new wound trait, this mod will remove it and replace trait "scarred". I...
修改伤残特性「遍体鳞伤」的名
Created by NCIS_Sky
目前没有办法禁伤残特性,只能重置成「遍体鳞伤」,但一堆男女将都遍体鳞伤个人是觉得怪怪的,所以这MOD是修改「遍体鳞伤」特性的名,更改成「身经百战」(这单纯是观感MOD,并无实际作用)。 必须与「重置伤残」共用。( 可以用 -> https://steamcommunity.com/sharedfiles/filedetails/?id=2182177149 ) 封面图片来源:https://www.pinterest.com/pin/191543790385214572/...
交易领土 - Trade Regions - 功能解锁
Created by SK1Q84
說明 現在勢力之間可以交易派系除「都城所在地」之外的任意「非臨近」領土。 由派系直接控制的領土跨區域交易可以實現。如果你只有一座城池,且作為首都所在,在獲取新的郡縣并「遷都」前,此城不可交易,但周邊功能性領土仍可以交易。 ① 支持多國語言。 ② 與所有非同類效果的MOD兼容,兼容遊戲本體及DLC。應該不需要更新。 更多作者MOD请查看上方合集。 如果觉得MOD不错,欢迎点赞收藏,推荐给其他朋友。 我也会保持一如既往的精品制作。...
Auto Pursuit
Created by Alex Zhao
This mod enables manual battles in the campaign to automatically end upon victory, with a script determining pursuit and escape. The efficiency of pursuit and escape depends on the number of unit cards each side has, as well as how many of them are cavalry...
月旦评3.0(刷特性MOD)
Created by NCIS_Sky
参考了ALA的月旦评(https://steamcommunity.com/sharedfiles/filedetails/?id=1974061865 已得到作者授权。)并进行了大幅度改造,照样是5回一次,由木木枭修改事件触发方式,现在起事件触发会流畅得多。...
更专业的配兵 /Dynasty Warlords' Armies
Created by Phantathos
由于MOD机制,建议大家使用新档进行游戏! It is recommended to use this mod in new game. 这个MOD与原版游戏兼容 This mod is compatible with the vanilla game. 兼容 更好的AI配兵,对于原版玩家,两者一起使用效果会更好 This mod is compatible with Better AI Templates. 使AI招募的部队更加精锐 Make AI recruit more elite troops 1)...
大幅缓解游戏战役界面移动卡顿问题
Created by 公承
大幅缓解2K战役等界面卡顿 本mod理论不冲突任何mod,针对原版游戏的语言进行了优化,让UI的各种大小下的界面不再无故超大卡顿,比如2K显示下,UI不改为100%模式下游戏会卡顿,有了这个mod后理论可以自由选择UI100%~200%了,均不会再无缘无故移动战役地图视角或者点击菜单或者进入幕府等乱卡顿半天了,1080P玩家只是界面卡顿程度非常低所以感觉不到,理论使用本mod进行UI语言优化也是有好处的,只是可能肉眼差距不明显。 使用本mod后,2K4K显示器可以使用200%UI界面,所以不需要任何放大字体...