Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

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强行军削弱+己方领土上增加移动距离 Nerf Forced March & Home Territory Mobility Boost.pack
   
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Tags: mod, overhaul
File Size
Posted
Updated
434.462 KB
May 31 @ 12:23pm
Oct 17 @ 10:24pm
9 Change Notes ( view )

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强行军削弱+己方领土上增加移动距离 Nerf Forced March & Home Territory Mobility Boost.pack

Description
敌军开了急行军在自己家里乱窜,追又追不到,为了避免这种情况有了这个mod
强行军效果削弱:由额外增加50%的移动距离降为增加30%
我军在我方领地内的移动距离增加10%
在盟友领地上的移动距离增加5%


更新:在己方领土内时,即便是在急行军状态下也能获得一点补员(需要补员速率>10%,多出的部分能够作用于补员)。
(方便强迫症玩家,不用再等还差一丝就满编的队伍接下来还要继续走路走一回合,兵贵神速,现在就行动起来。)
6月17日更新:修复了本mod无法对吴国派系生效的bug。

AI和玩家都生效,无需新档。

Mod Description:

Enemy armies using Forced March can run rampant in their own territory, making them impossible to catch. This mod aims to prevent this situation.

Changes:

Forced March Effect Nerfed: Bonus movement range reduced from +50% to +30%.

Increased Movement Range for Allied Territories:

+20% movement range for your armies in your own territory.

+10% movement range for your armies in ally territory.

Updates:

New Feature (Recovery): While in your own territory, armies will now gain a small amount of replenishment (Recovery) even when in Forced March stance (requires base replenishment rate >15%; surplus replenishment will contribute). [Convenient for players with OCD tendencies - no need to wait an extra turn just to replenish that last sliver of troops before moving again. Speed is crucial in war, act now!]

Update (June 17th): Fixed a bug preventing this mod from working for Wu factions.

Compatibility: Affects both player and AI. No new save required.
9 Comments
馒头哥 Dec 8 @ 12:32am 
那么是不是自己到敌方移动也降低了呢?
man,更新了啥啊
青玉化尘沙  [author] Jul 22 @ 1:16pm 
@The Reaper Of Chess YT
sorry,i like more armies,do not use AI mod or upgrade your PC。
The Reaper Of Chess YT Jul 22 @ 12:32pm 
can you make a mod to limit the amount of armies that can be fielded by AI and player? i find that late game the game lags and or stalls alot when the AI has like 30+ armies each...
258213694 Jul 8 @ 10:49am 
大佬666
Wen叶 Jul 8 @ 8:22am 
666666
旺旺仙贝♥ Jul 4 @ 8:23am 
作者大大,经测试,和更好用的通用技能阵型兵种mod冲突,开了技能增强那个mod会导致这个mod失效:BMW_IGOTGUANGZHI:,放前后都是这个mod失效
青玉化尘沙  [author] Jun 25 @ 5:24am 
@卿辰smile
想法很不错,我是认可的,但是这个mod我懒得改了,而且移动距离只能在过回合后根据主角的行动力来判断刷新,只加给主角本身,即便在各个郡国里面作出不同城镇不同加成,在一回合内,这个功能也没法很好的实现,没法实时判断。
宇宙忍者 Jun 25 @ 3:48am 
大佬,最近一直在用您的MOD测试,仅仅给您提供一个思路,友方领土增加移动距离,之前玩过一个MOD是跟主城等级挂钩的,1-3级加10%,4-6加15%,7级以上20%,毕竟城修的越好路就越好走,在友方领土上行军只加10%没毛病,毕竟涉及到需要通关文牒之类,这样可以增加不少代入感。