X4: Foundations

X4: Foundations

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Shartz AutoMine
   
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9.842 KB
Mar 7 @ 9:47am
Mar 12 @ 7:18am
5 Change Notes ( view )

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Shartz AutoMine

Description
Overview
Mimic commander is fully functional!
This mod adds a Mining Job to X4: Foundations called Shartz AutoMine to the mining jobs. It allows ships to have advanced mining logic from 0-Star to 5-Star, all within a single mining order.

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Reasoning
I created this mod because all the AutoMine mods on the workshop are outdated and don't support Mimic Commander behavior.

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Features
✅ Allows selecting multiple resources for mining .
✅ Enables setting range for mining and selling resources .
✅ Fully supports Mimic Commander functionality.
✅ Max range calculations for both finding & selling resources have been adjusted, improving Terran game play.
✅ Fully savegame compatible (can be added/removed anytime)
✅ Children yearn for the mine.

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Skill-Based Max Range:
⭐ 0-Star: Max range 0 gates
⭐⭐ 1-Star: Max range **1 gate
⭐⭐⭐ 2-Star: Max range **4 gates
⭐⭐⭐⭐ 3-Star: Max range **7 gates
⭐⭐⭐⭐⭐ 4-Star: Max range **10 gates
⭐⭐⭐⭐⭐ 5-Star: Max range **13 gates

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Change Notes
**Version 1.04**
Reverted the scripts back to Version 1.0 due to issues with the Version 1.03 update.

**Version 1.03**
Removed version change notes.

**Version 1.0**
🔹 Allows selecting multiple resources for mining .
🔹 Enables setting range for mining and selling resources .
🔹 Fully supports Mimic Commander functionality.
🔹 Max range calculations for both finding & selling resources have been adjusted, improving Terran game play.
16 Comments
technolibra Jun 28 @ 6:18am 
is there a video of how this works? by auto mining do you mean you just give an order and they mine whatevers in the sector?
Vedm Jun 25 @ 8:44am 
Picture made my day )
Ajexa Jun 7 @ 3:54pm 
Children yearn for the mine:steamthis:
F1tgal911 Jun 6 @ 6:03pm 
It works but:
They randomly mine ore of any type despite checking for sale opportunities before. Half of the time the mined ore cannot be sold because there is no buyer.
F1tgal911 Jun 6 @ 2:46pm 
One question:
With zero stars, does that mean that the mined cargo has to be sold in the same sector because with zero stars you cannot jump?
Hilgaren Jun 5 @ 8:46pm 
kuda mods add logic so that when miners get stuck at full they dump and find a new ware. maybe can apply something similar here? mod is good but missing that feature and multi ware miners get stuck
Chewie2k Mar 13 @ 8:50am 
Sweet! No worries take your time!
Catatafish  [author] Mar 12 @ 1:57pm 
@Chewie2k i have one already that does the same thing as the default Advance AutoTrader. I haven't posted it yet because I really wanted to have exclude/include sector, distance penalty, and prioritize player stations working properly. I can post it if you want but it won't have the goodies listed.
Chewie2k Mar 12 @ 10:49am 
Sounds good. I don't suppose you've thought of making a trading version of this?
Catatafish  [author] Mar 12 @ 10:01am 
@Chewie2k I was noticing issues in my game as well. I have reverted the mod back to Version 1.0. This didn't cause any issue in my current game. I'm new to modding in X4 and the way things are done are rather different than what I'm use to. For your issue just manually sell the cargo and your miner should go back to working.