RimWorld
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Technical map Vehicles
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Mod, 1.5
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2.548 MB
2025년 3월 4일 오전 6시 54분
2025년 6월 3일 오후 5시 25분
업데이트 노트 5개 (보기)

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Technical map Vehicles

설명
introduction

Four vehicles with built-in maps on the rear cargo box have been added, allowing you to place any size suitable building or construct a house on their cargo box, as long as you want.

Or the wildest modification, placing a uranium cannon in the trunk of the pickup truck.

content

Land Carrier:Buildable Area 15x38

Dreadnought: Buildable Area 5x10

Mud head: Buildable Area 2x3

Sand Patrol: Buildable Area 2x2

Compatible with CE
인기 토론 모두 보기(3)
25
2025년 6월 13일 오전 6시 31분
BUG report
mo
2
2025년 5월 13일 오전 4시 18분
巨型移动平台的图层设定有点问题
微月吨日亿万千的马甲
1
2025년 4월 28일 오후 10시 37분
关于载具地图上无法建造屋顶
whatttttttttt
댓글 219
Niccolite 18시간 전 
The mod somewhat works still. Building stuff directly on the vehicles has been impossible for me, but building separately and moving stuff onto them has a 30% success rate (Minify Everything). Nothing game breaking so far, just pawns and haulers running out of energy if I don't keep an eye on them when they try to path on the vehicle maps (I've only used small vehicles for mobile turrets, I don't know how the bigger ones run yet). A quick Draft and haulers can get rescued from standing infinitely
GULÉ🏠 2025년 7월 28일 오전 5시 33분 
But there is a (DEV) version vehicle framework that is for 1.6.
https://steamcommunity.com/sharedfiles/filedetails/?id=3528683767
mo  [작성자] 2025년 7월 28일 오전 5시 00분 
The framework that this mod depends on has not been updated yet
GULÉ🏠 2025년 7월 27일 오전 2시 34분 
Does this need 1.6 update?
Church.exe 2025년 7월 24일 오전 11시 45분 
@erroc I'm not speaking from any experience, but I can't see any reason why this mod wouldn't be CE compatible. As far as I understand it, the VMF literally just creates 'micro-maps' on vehicles, and this mod just adds vehicles that uses that framework. (which explicitly does say it's CE compatible) I.e. any weapons you use on a vehicle are actually just normal weapons - normal LMGs, normal gun turrets, normal mortars, etc. - so, speaking as an armchair developer, I can't see any reason it wouldn't be CE compatible.

Again, I have not tested myself, this is just an educated guess from what I understand about how Rimworld works internally and how the VMF goes about making vehicles with buildable platforms on them.
balmadina01 2025년 7월 18일 오후 12시 33분 
Im so sorry for these rude people commenting and demanding an update. If you update the mod, please delay the release for a week to spite them !
Erroc 2025년 7월 17일 오전 6시 23분 
Hello, i have a question, do you imagine a compatibility between your mod and Combat extended ?
Zandezitos 2025년 7월 16일 오전 7시 42분 
There's an unstable version of framework on autor's discord, or you don't want to risk?
Nam 2025년 7월 14일 오후 5시 09분 
imagine if odyssey hoverships moved really slow but like this mod colonists can still do stuff while its in the world map
mo  [작성자] 2025년 7월 14일 오후 12시 04분 
The framework that this mod depends on has not been updated yet