Barotrauma

Barotrauma

125 ratings
Abnormalities
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File Size
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Updated
68.574 MB
Feb 25 @ 6:58pm
Oct 8 @ 7:34pm
161 Change Notes ( view )

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Abnormalities

In 1 collection by Onyx
OASIS Server Mods
13 items
Description
A large mod intended to eventually add all of the content from the Project Moon universe into Barotrauma. All of the items in this mod have been painstakingly crafted to be relatively balanced - sure, you can get powerful gear, but you'll have to work quite a bit to get your hands on it.

The main features of this mod:
- Abnormalities: Ranging from hostile to friendly, monstrous to cute, these creatures can either greatly benefit you or kill your entire crew depending on how you choose to confront them. Each one has its own unique design and abilities and should be approached with caution if you want to maximize your chances of survival. The rewards for overcoming these creatures are immense, however: E.G.O., or gear manifested from the psyche of these monsters, is a powerful tool for overcoming this world's hardships. Be careful when wielding powerful gear, however, or the mind of the monster might override your own...
- Factions: Monsters aren't the only thing you have to worry about, there's also your fellow man. Syndicates, Corporations, and Fixers alike are all vying for power in this desolate world, and you've got no choice but to beat them to it. Ally with them or make enemies with them, buy their gear or take it off their corpses, the choice is yours.
- Gear: The variety of unique outfits and weaponry you have to choose from is nigh-endless and you'll be sure to find an archetype that fits you.

Links to the wikis for all 3 Project Moon games:
https://lobotomycorporation.wiki.gg/
https://libraryofruina.wiki.gg/
https://limbuscompany.wiki.gg/

Patreon - www.patreon.com/OASIS0460

Playable Jobs - https://steamcommunity.com/sharedfiles/filedetails/?id=3434408996
554 Comments
shioshioshio 8 hours ago 
:steamhappy:
Onyx  [author] 11 hours ago 
yeah just credit the mod and its fine
shioshioshio 20 hours ago 
Say, if I were to make my own additions/override to the mod and publish it

Since some of the assets found in the mod is owned by you, can I upload it to the workshop still?

Obviously I'll credit the mod, and have this mod as a prerequisite since the override mod needs this mod to function
i'd send a screenshot if i could, but steam doesn't really allow that unless it's in a chat.


I checked my mods, removed mods that could modify talents and talent trees, and the result remained the same. I'd think that it's just update not going through, but stuff on heathcliff was there, so it's solely Roland problem
Onyx  [author] Oct 7 @ 10:56am 
that's odd, there's no reason it should be acting like that
is it only a thing that happened to me or to others? When i pick grade 9 fixer job his talents are pretty much the same as they used to be, no weapon crafting talents or anything like the things in update logs
shioshioshio Oct 6 @ 8:27pm 
Gotcha!

Also F for the description
Onyx  [author] Oct 6 @ 7:23pm 
THE DESCRIPTION GOT DESTROYED BY BAROTRAUMA AUGHHHHHHHHHHHHHHHHHHH
Onyx  [author] Oct 6 @ 10:35am 
@pewpewdewd: augh gonna fix it
@shioshioshio: The current fell bullet EGO weapon represents Limbus's extraction method, I'll add the N Corp version eventually and give it ally kill effects
@sendmefish: Sadly no
@Adamiya: If you reach max psychosis while having any kind of EGO Corrosion active (e.g. magic bullet, mimicry) you will corrode, magic bullet gives you psychosis on each shot and makes you eligible for Magic Bullet corrosion
pewpewdewd Oct 6 @ 7:41am 
the talent for old boys workshop currently grants the recipe for mook workshop, and the zelkova attack speed boost mistakenly checks if the user is holding the ranga workshop knife