Project Zomboid

Project Zomboid

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Combat Traits [B42 Compatible]
   
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283.561 KB
Feb 14 @ 3:08am
May 10 @ 3:02am
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Combat Traits [B42 Compatible]

Description
This mod adds 18 different attack speed traits
It always felt that it was a little unfair to other weapons that only axes have a trait for faster attack speed, so here we are

Info
  • +25% combat speed to chosen weapon category, or to all two-handed weapons, or to all one-handed weapons. or to all one-handed weapons within the same type (i.e. only one handed blades), etc.
  • +25% is the same amount as Ax-pert (Axeman) trait
  • All traits are mutually exclusive

Notes
  • Should be compatible with any mod which doesn't alter the attack animations
  • Direct successor to Melee-matician Trait, can be used to replace it within the same save file without loosing the trait on the existing characters
  • Compatible with Paniqeur Trait
  • Compatible with Brutal Handwork, but traits won't affect weapons equipped in the secondary hand
  • Can be added/removed to/from existing saves (traits will be lost if removed of course). Works in Multiplayer
  • In B41 fixes a bug with Spears having no delay when attack lands
  • In B42 fixes a bug with Spears having no delay when attack misses
  • Currently in B42 even without this mod the attack speed is about 20% faster overall than it was in B41, which makes it pretty close to Axeman in B41, this mod will make it even higher

To modders
  • The mod consists of two parts: CombatTraitsCore (framework) and CombatTraits (trait names/descriptions/costs etc)
  • You are welcome to use this mod as dependency for your professions/traits mods, read the details in /CombatTraits/media/lua/shared/NPCs/SWCombatTraits_MainCreationMethods.lua

Check my other mods, maybe you'd like some of them

support is welcome[ko-fi.com]

Modpacking is not allowed. Reuploading is not allowed as long as the original version is present.

[discord.gg]

Workshop ID: 3427091746
Mod ID: CombatTraitsCore
Mod ID: CombatTraitsCore
Mod ID: CombatTraits
Mod ID: CombatTraits
Popular Discussions View All (3)
1
Feb 19 @ 3:52am
About translations
somewhatfrog
0
Feb 14 @ 3:21am
B42 bugs go here
somewhatfrog
0
Feb 14 @ 3:20am
B41 bugs go here
somewhatfrog
20 Comments
somewhatfrog  [author] Apr 12 @ 7:39am 
@FlufyFox by default you need to add them at character creation. But it is possible to create a module which will allow to gain this traits by reaching certain skill level or whatever you can come up with
FlufyFox Apr 12 @ 3:51am 
do we need to get them when start or can we earn the traits by leveling up the skill ? thanks ^^
somewhatfrog  [author] Mar 30 @ 10:06am 
@poopsock it is melee only, I might make a mod for ranged weapons at some point
poopsock Mar 23 @ 4:55pm 
is there any traits for firearms? i see these are all attack speed related, but maybe adding something like the more traits' gun prowess or adding a critical damage modifier would be nice.
angelrok2017 Feb 22 @ 8:38am 
good mod, but could you add a setting so you can have more than 1 combat trait?
somewhatfrog  [author] Feb 22 @ 5:00am 
@Cinder-SG there is traits to cover multiple categories
Cinder-SG Feb 22 @ 4:25am 
It's a shame that I want the acceleration effect of multiple weapons
somewhatfrog  [author] Feb 22 @ 3:08am 
@Cinder-SG because Lumberjack comes with Ax-pert (Axeman). Mutually exclusive as with other attack speed traits from this mod
Cinder-SG Feb 22 @ 1:53am 
One problem is that if you choose the original Lumberjack, you will override all the features of this mod
WarFox_1 Feb 21 @ 8:48pm 
do we need to add the mod id individually and the workshop id