RimWorld

RimWorld

238 ratings
Mechanitor Encounters
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Mod, 1.5, 1.6
File Size
Posted
Updated
1.618 MB
Jan 29 @ 7:54pm
Aug 8 @ 12:51am
20 Change Notes ( view )
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Mechanitor Encounters

Description

[discord.gg]

This mod adds a variety of mechanitor encounters where you can fight against other mechanitors for powerful, exotic treasures!

A brief overview of the content added by this mod



A preview of some of the mechanitor treasures
From the mundane...

...to the exotic.


If you'd like to be spoiled about the contents of the mod, however, check out the discussions page.

Q&A

Can this mod be safely added to an ongoing save?
Yes!

Does this mod work with Combat Extended?
Yes! The mod is patched on my end, make sure you load this mod *after* Combat Extended.

How's balance compared to vanilla/other mods?
The exotic treasures added by this mod are rare and only obtainable by defeating powerful mechanitors, you will most likely only see 1-2 in each run. The treasures themselves, although powerful, are not too overpowered.

Credits

Mascot art was drawn by deerioca.

Lootable container logic was provided by Bread Mo.
Popular Discussions View All (2)
6
Feb 20 @ 2:50pm
PINNED: [SPOILERS] Every artifact added so far
turkler
103 Comments
Jetroid Aug 25 @ 5:47am 
@Darian Stephens - you can land a shuttle there and then land the gravship there.
柚子厨 Aug 21 @ 9:44pm 
I could be bounded in a nutshell and count myself a king of infinite space.
Darian Stephens Aug 15 @ 5:01pm 
Is it intentional that you cannot land your gravship at these encounters?
I was hoping to have my mechanitor ship land there to plan an assault, but it said 'this tile is already occupied', or something to that effect.
Captain Rex Aug 9 @ 4:25pm 
can't be used without ReBuild?
Jean1337_ Aug 9 @ 6:32am 
thanks
Emi Aug 8 @ 9:30am 
let's goooooo!
Latex Santa Aug 8 @ 6:11am 
@turkler
Excellent, thanks very much.
ZX Zero Aug 8 @ 6:08am 
Nice! :steamthumbsup:
Han-Gi Aug 8 @ 1:38am 
yay:steamhappy:
turkler  [author] Aug 8 @ 12:52am 
updated to 1.6