Project Zomboid

Project Zomboid

232 ratings
N&C's Narcotics
14
6
2
3
3
3
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
29.178 MB
Jan 10 @ 7:21pm
Sep 24 @ 6:43pm
79 Change Notes ( view )

Subscribe to download
N&C's Narcotics

Description
Are you tired of the End of the World?
Has the Zombie Apocowlypse got you down?
Smokes and Booze not cutting it?
Can't climb more than two fences without straining your muscles?
Have you tried, NARCOTICS?

For Questions, Issues, Suggestions, or Feedback, please join our Discord.[discord.gg]

MAIN NARCOTICS and drug items:
Benzos: Xanax.
Opioids: Fentanyl, Heroin, and Oxycodone.
Psychedelics: MDMA, LSD, and Shrooms (Can Forage for Shrooms).
Stimulants: Cocaine, Crack, Crystal Meth, and Ritalin.
Baggies (Made from Grocery/Plastic Bags).

COCAINE RELATED ITEMS:
Coca Plant and Coca Leaves (Harvest to make Coca Paste).
Coca Paste (Find magazine to make into Cocaine).
Crack Cocaine (Find magazine to make with Cocaine and Baking Soda).
Crack Pipes for smoking Crack.
Lines of Coke on a Mirror.
Bricks of Cocaine.

METH RELATED ITEMS:
Crystal Meth Lab Kit.
Lines of Meth on a Mirror.
Crack Pipes for smoking Crystal Meth.

OPIOID RELATED ITEMS:
Opium Plants (Harvest to make Heroin).
Opium Magazine to learn Heroin recipes.
Brown and White Powder Heroin.

WEED RELATED ITEMS:
AK-47, Northern Lights, and Sour Diesel strains.
Cannabutter, Brownies, and Cookies (Find magazine to cook).
Bongs, Pipes, Blunts, Cannagars, Joints, and Spliffs.
Pounds of Weed.
Weed Seeds and Plants.
Harvest Weed and use on Drying Rack.
Use Dried Weed with Jar to Cure it, then Grind Cured Weed into Jars.
Put Kief that builds in Grinders into Jars.

GRADUAL EFFECTS:
Tooltips on Drugs give duration.
Benzos: -Panic and -Stress.
Opioids: -Muscle Strain, -Pain, +Fatigue, -Endurance, -Boredom, -Unhappiness, -Discomfort.
Psychedelics: +Thirst, -Fatigue, +Endurance, -Boredom, -Unhappiness.
Stimulants: -Muscle Strain, -Hunger, +Thirst, -Fatigue, +Endurance, -Boredom, -Unhappiness.
Weed: -Muscle Strain, +Hunger, +Thirst, +Fatigue, -Endurance, -Boredom, -Unhappiness.

HANGOVERS:
Stimulants: +Head Pain, +Fatigue, and -Endurance after after coming down.
Opioids and Psychedelics: +Fatigue and -Endurance after coming down.

OVERDOSING:
Your character will warn you when you are getting close.
Can overdose on all Drugs, EXCEPT LSD, Shrooms, and Weed.

NEW MOODLES with SCREEN EFFECTS:
Show when you are on Benzos, Cocaine, Meth, MDMA/LSD/Shrooms, Opioids, and Weed.
Also show if you Overdosed or are Hungover.

NEW TRAITS:
Will LOSE trait if drug is not done for 18-20 days. Can GAIN trait if drug is done too often over a few days. Your character will warn you.
Benzo Dependent: Withdrawals at 3 (Medium), 6 (Bad), 10 (Mild) days. If Benzo taken every 3 days, you can lose trait with no withdrawals.
Coke Head: Withdrawals at 1 (Medium), 5 (Bad), 10 (Mild) days. If Cocaine taken every 5 days, you can lose trait with no tier 2 withdrawals.
Meth Head: Withdrawals at 1 (Medium), 5 (Bad), 10 (Mild) days. If Meth taken every 5 days, you can lose trait with no tier 2 withdrawals.
MDMA Lover: Withdrawals at 3 (Medium), 6 (Bad), 10 (Mild) days. If MDMA taken every 5 days, you can lose trait with no tier 2 withdrawals.
Opioid Dependent: Withdrawals at 1 (Medium), 5 (Bad), 10 (Mild) days. If Opioid taken every 5 days, you can lose trait with no tier 2 withdrawals.
Paranoid User: Drugs give a panic attack for entire duration of effect. CAN'T lose trait.
Pot Head: No withdrawals, just -1 Fitness level. CAN lose trait.

DRUG INTERACTIONS:
Alcohol and Benzos/Opioids: While both drugs are active, +Drunkenness, +Fatigue, -Endurance.
Benzos and Opioids: While both drugs are active, +Fatigue and -Endurance.

MOD SUPPORT:
True Smoking

PLANNING ON ADDING:
Smoking and Injecting Heroin
Glassmaking Bongs and Pipes
Magic Mushroom Spores to grow them Shrooms
Better Animations, Models, Icons, and Sounds

F.A.Q
Where do I find these NARCOTICS?
The items have a low chance of spawning in lockers, hospitals, side tables, tents, bathrooms, dressers, random crates, in all areas of a car, and of course on Zombies.

Can I remove or add this mod to an existing save?
This mod is best applied at the start of a save. It can be applied in the middle of one, but only NEW containers and zombies you come across will have NARCOTICS.

Want to play PZ with a_COW_says and I?
We are asking you! We will be hosting a PZ server for B42 (we also did for B41) and are always looking for more survivors to join in on the fun.

Come check out our discord,

Workshop ID: 3404956403
Mod ID: N&CsNarcotics
Popular Discussions View All (2)
53
Sep 26 @ 12:02pm
Suggestions
Neely
4
Jun 24 @ 8:59pm
Translation
Neely
437 Comments
Neely  [author] Sep 26 @ 12:03pm 
@Thirteenflea Still?! Are you on B42?
Thirteenflea Sep 26 @ 11:20am 
Sorry mate, you prob hear this everyday.The mod does not seem to show up in the mods section in game. What do I do?
Neely  [author] Sep 26 @ 10:46am 
@maxmyers555. Are you using true smoking mod? I'm not getting any errors or crashes from smoking anything currently.
maxmyers555 Sep 26 @ 12:57am 
Smoke has an error on anything smoked
Sep 26 @ 12:48am 
game crashing
nathenmccarty13 Sep 25 @ 3:21pm 
if its not popping up on mod list just witch the beta THING SHIIII HAD ME TRIPPIN
Acee Sep 24 @ 11:05pm 
Everyone who is wondering why it isnt showing up in mods you need to go to steam and choose the unstable beta build 42 isnt fully released yet
Acee Sep 24 @ 10:39pm 
oh no way i rly gotta type build 42
Acee Sep 24 @ 10:09pm 
its still not working for me @Neely
Acee Sep 24 @ 9:55pm 
ya i feel for you nathen i spent all day trying to figure it out, theres also the bike mod and moodle doesnt work, bleuzzz idk wym i dont see that anywhere, someone needs to make a YT tutorial on this