RimWorld
Оценок: 82
Local's CE Antique Ordinance
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Mod, 1.5, 1.6
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5.759 MB
5 янв в 13:06
9 июл в 11:11
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Local's CE Antique Ordinance

В 1 коллекции, созданной Local
Local's Combat Extended Antique Weapons
Предметов: 5
Описание
Buncha cannons

Combat Extended required.
Compatible with the Muzzle flash mod.

Medieval and early industrial artillery pieces, cannons and machine guns.
New types of ammunition and a few new research options.
Комментариев: 27
Local  [создатель] 6 июн в 10:19 
Turrets and sentries functions that way for me at the moment, I intend to add ATGMs to that mod once CE supports guided projectiles.

In terms of a separate mod like this one focusing enterily on cannons, MLRS's and whatnot? hm I mean maybe but its not in the horizon for me.
gamer9999 6 июн в 10:03 
Hi, I have a question. Have you thought about creating a mod that adds modern artillery? Your mods are very well done and I love them.
Local  [создатель] 6 июн в 2:15 
This mod no longer requires Antiques I to function.

Load order with that mod has changed, and you may now get an error message on existing saves using the old load order, the issues caused by this are very minimal and can be ignored (the Infernal machine wont use Antiques I's new ammo types if you use the wrong load order)
TricksForSwitchz 28 фев в 3:23 
oh yeah i forgot about that one, thanks man
Local  [создатель] 27 фев в 4:35 
I recommend the "cherry picker" mod, it allows you to toggle off individual items
TricksForSwitchz 27 фев в 4:25 
some of the antiques 1 don't fit my 1400 playthrough, but the bombard and some older cannons fit in really well, could you make a standalone please? :KSad:
bjorn 16 фев в 13:49 
boiiii ts so tuff
Local  [создатель] 9 фев в 14:25 
I'll try to have it up in a few hours
Local  [создатель] 9 фев в 14:18 
it is done, im still testing to make sure everything works alright tho
5150 9 фев в 9:35 
Hello, when is the modernized version expected to be released? I'm really looking forward to it and waiting patiently. Thank you for creating this mod.